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A low cost, non-individualized surround sound system based upon head related transfer functions: An ergonomics study and prototype development

机译:基于头部相关传递函数的低成本,非个性化环绕声系统:人体工程学研究和原型开发

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This paper reports on the types and magnitudes of localization errors of simulated binaural direction cues generated using non-individualized, head-related transfer functions (HRTFs) with different levels of complexity, Four levels of complexity, as represented by the number of non-zero coefficients of the associated HRTF filters (128, 64, 32, 18 non-zero coefficients), were studied. Experiment 1 collected 1728 data runs that were exhaustive combinations of the four levels of complexity, nine simulated directions of sound (no direction (i.e., diotical-mono), 0°, 45°, 90°, 135°, 180°, 225°, 270°, and 315° azimuth angles at 0° elevation), two repetitions, and 24 participants). Binaural cues generated from HRTFs of reduced complexity (from 128 to 18 non-zero coefficients) produced significantly higher localization errors for the directions of 4.5°, 135°, 225°, and 315° azimuth angles (p < 0.01). From the directions of 0°, 90°, and 270° azimuth angles, the cues produced by HRTFs with reduced complexity did not affect the localization error (p > 0.2). Surprisingly, cues produced by HRTFs of 128 non-zero coefficients did not have the lowest number of errors. From 45°, 135°, 225°, and 315°, the lowest numbers of errors were obtained from cues produced by HRTFs of 64, 32, 32, and 64 non-zero coefficients, respectively. Based on these findings, a prototype virtual headphone-based surround-sound (VHSS) system was developed. A double-blind usability experiment with 32 participants indicated that the prototype VHSS system received significantly better surround-sound ratings than did a Dolby stereo system (p < 0.02). This paper reports results from an original ergonomics study and the application of these results to the design of a consumer product.
机译:本文报道了使用非个性化,与头部相关的传递函数(HRTF)生成的模拟双耳方向提示的定位误差的类型和大小,这些函数具有不同的复杂度,四个复杂度,以非零的数量表示研究了相关HRTF滤波器的系数(128、64、32、18个非零系数)。实验1收集了1728个数据运行,这些数据运行是四个复杂度级别,九个模拟声音方向(无方向(即,单声道),0°,45°,90°,135°,180°,225°)的详尽组合。 ,0°仰角的270°和315°方位角),两次重复以及24位参与者)。 HRTF的复杂性降低(从128到18个非零系数)产生的双耳线索在4.5°,135°,225°和315°方位角方向上产生了更高的定位误差(p <0.01)。从0°,90°和270°方位角的方向来看,复杂性降低的HRTF产生的提示不会影响定位误差(p> 0.2)。令人惊讶的是,由HRTF生成的具有128个非零系数的线索没有最少的错误。从45°,135°,225°和315°,分别从64、32、32和64个非零系数的HRTF产生的提示中获得了最少的错误数。基于这些发现,开发了基于虚拟耳机的环绕声(VHSS)系统原型。一项由32位参与者组成的双盲可用性实验表明,原型VHSS系统获得的环绕声评级比杜比立体声系统好得多(p <0.02)。本文报告了原始人体工程学研究的结果,并将这些结果应用于消费产品的设计。

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