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Food consumption and screen-based sedentary behaviors in European adolescents: The HELENA study

机译:食品消费和基于屏幕的久坐不动的在欧洲青少年行为:海伦娜研究

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Objective: To examine the association between time spent on different sedentary behaviors and consumption of certain food and beverage groups in a sample of European adolescents. Design : Data from the Healthy Lifestyle in Europe by Nutrition in Adolescence Cross-sectional Study. Setting: Eight survey centers (Athens, Dortmund, Ghent, Lille, Rome, Stockholm, Vienna, and Zaragoza). Participants: A total of 2202 participants (45.5% boys) aged 12 1/2 to 17 1/2 years. Main Outcome Measures: Information on sedentary behaviors (weekdays and weekends) collected via a standardized self-reported questionnaire, including watching television, playing computer and video games, using the Internet for studying or recreation, and studying. Food and beverage consumption data of selected groups were obtained using 2 nonconsecutive 24-hour recalls. Results: Boys reporting more than 4 h/d of watching television, playing computer games, and using the Internet for recreation were more likely to consume sweetened beverages (weekends) (odds ratio [OR], 1.83 [95% CI, 1.21- 2.75]; 1.99 [1.31-3.01]; and 1.73 [1.03-2.91], respectively), and less likely to consume fruit (weekdays) (0.39 [0.21-0.72], 0.37 [0.18-0.77], and 0.39 [0.19-0.78], respectively) than those who spent less than 2 h/d. Girls spending more time per day watching television and playing computer or video games (weekdays) and playing computer games or surfing the Internet for recreation (weekends) were more likely to drink sweetened beverages (OR, 1.89 [95% CI, 1.21-2.94]; 1.57 [1.00-2.46]; 2.14 [1.16- 3.97]; and 2.30 [1.24-4.28], respectively) and less likely to consume fruit (weekdays) (0.43 [0.23-0.80], 0.40 [0.19-0.83], 0.37 [0.14-0.94], and 0.42 [0.20-0.85], respectively) than those who spent less than 2 h/d. Conclusion : Increased television viewing and computer and Internet use during adolescence is associated with higher odds of consumption of sweetened beverages and lower odds of fruit consumption.
机译:目的:检查时间之间的关系花在久坐行为和不同某些食品和饮料的消费群体在欧洲青少年的一个示例。健康的生活方式在欧洲的数据营养在青春期的横断面研究。设置:八个调查中心(雅典、多特蒙德、根特、里尔、斯德哥尔摩、维也纳和罗马萨拉戈萨)。12 1/2岁至17岁的男孩参与者(45.5%)1/2年。久坐行为(工作日和周末)通过标准化的自我报告的收集调查问卷,包括看电视、玩电脑和视频游戏,使用网络学习或娱乐,学习。选择组获得使用2nonconsecutive 24小时回忆说。报告超过4 h / d的看电视,玩电脑游戏和使用互联网对于娱乐消费更有可能加糖饮料(周末)(优势比[或],1.83 (95% CI, 1.21 - 2.75);分别为1.73(1.03 - -2.91)),也不太可能吃水果(工作日)(0.39 [0.21 - -0.72],0.37(0.18 - -0.77),和0.39 (0.19 - -0.78),)比那些花了不到2h / d。电视和玩电脑或视频游戏(工作日),玩电脑游戏或上网互联网娱乐(周末)可能喝加糖饮料(或1.89(95% CI, 1.21 - -2.94);(1.16 - 3.97);和不太可能消费水果(工作日)(0.43[0.23-0.80], 0.40 [0.19-0.83], 0.37 [0.14-0.94],分别为(0.20 - -0.85)和0.42)比他花了不到2 h / d。看电视和使用电脑和互联网在青春期与更高的几率加糖饮料的消费和低水果消费的几率。

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