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Analysis of path selection and its model

机译:路径选择分析及其模型

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摘要

In this study, we investigated human strategy of path selection behavior and proposed a model for the behavior. In the experiment, a moving obstacle was displayed in the immersive virtual reality system. Subjects were required to walk from a start point to a goal point in the virtual space and their walking trajectory was measured. The results showed that subjects saved walking distance rather than time, and that some subjects walked straight from a start point even when other paths were safer. The model for the path selection strategy, which composed of two stages of global path planning and local direction control, was proposed to account for the experimental results. In the first stage, the model determined a transit point which minimize an equation consisting of terms about the walking distance and dangerousness. In the subsequent stage, the walking direction was calculated at every step to aviod a moving obstacle. The result of the simulation was well accounted for the experimental results in general.
机译:在这项研究中,我们调查了路径选择行为的人类策略,并提出了行为的模型。在实验中,在沉浸式虚拟现实系统中显示了移动障碍物。需要从一个开始点走到虚拟空间中的目标点,并测量他们的行走轨迹。结果表明,受试者节省了步行距离而不是时间,即使当其他路径更安全时,一些受试者也直接从起点散步。提出了由全局路径规划和局部方向控制的两个阶段组成的路径选择策略的模型,以占实验结果。在第一阶段,模型确定了一个传输点,其最小化由关于步行距离和危险性的术语组成的等式。在随后的阶段,在每个步骤中计算步行方向到AVIOD A移动障碍物。仿真结果普遍认为实验结果很好。

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