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Virtual worlds: taking health promotion to new levels.

机译:虚拟世界:将健康促进提升到新水平。

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摘要

Health promotion strategies continue to evolve, with interventions using e-mail, text messaging, and Web sites becoming commonplace. The use of online virtual worlds is a less familiar venue for health promotion but offers numerous possibilities for wired citizens with health issues. The authors discuss three examples of virtual worlds--the River City Project, Whyville, and Second Life--and how health promotion strategies can be implemented in virtual worlds. They also address several challenges associated with implementing health interventions in virtual worlds, including questions of ethics, diffusion of health knowledge and logistics of intervening outside of the real world.
机译:随着使用电子邮件,文本消息和网站的干预变得司空见惯,健康促进策略不断发展。在线虚拟世界的使用对于健康促进来说是一个不太熟悉的场所,但是为有健康问题的有线公民提供了许多可能性。作者讨论了虚拟世界的三个示例-River City Project,Whyville和Second Life-以及如何在虚拟世界中实施健康促进策略。他们还解决了与在虚拟世界中实施健康干预相关的若干挑战,包括道德问题,健康知识的传播以及在现实世界之外进行干预的后勤工作。

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