首页> 外文期刊>Journal of land use science >Racing an Opponent: Alteration of Pacing, Performance, and Muscle-Force Decline but Not Rating of Perceived Exertion
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Racing an Opponent: Alteration of Pacing, Performance, and Muscle-Force Decline but Not Rating of Perceived Exertion

机译:赛车:对手的改变,性能和肌肉力下降但没有被感知的劳动

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Purpose: Performing against a virtual opponent has been shown to invite a change in pacing and improve time-trial (TT) performance. This study explored how this performance improvement is established by assessing changes in pacing, neuromuscular function, and perceived exertion. Methods: After a peak-power-output test and a familiarization TT, 12 trained cyclists completed two 4-km TTs in randomized order on a Velotron cycle ergometer. TT conditions were riding alone (NO) and riding against a virtual opponent (OP). Knee-extensor performance was quantified before and directly after the TT using maximal voluntary contraction force (MVC), voluntary activation (VA), and potentiated doublet-twitch force (PT). Differences between the experimental conditions were examined using repeated-measures ANOVAs. Linear-regression analyses were conducted to associate changes in pacing to changes in MVC, VA, and PT. Results: OP was completed faster than NO (mean power output OP 289.6 +/- 56.1 vs NO 272.2 +/- 61.6 W; P = .020), mainly due to a faster initial pace. This was accompanied by a greater decline in MVC (MVC pre vs post -17.5% +/- 12.4% vs -11.4% +/- 10.9%, P = .032) and PT (PT pre vs post -23.1% +/- 14.0% vs -16.2% +/- 11.4%, P =.041) after OP than after NO. No difference between conditions was found for VA (VA pre vs post -4.9% +/- 6.7% vs -3.4% +/- 5.0%, P =.274). Rating of perceived exertion did not differ between OP and NO. Conclusion: The improved performance when racing against a virtual opponent was associated with a greater decline in voluntary and evoked muscle force than riding alone, without a change in perceived exertion, highlighting the importance of human-environment interactions in addition to one's internal state for pacing regulation and performance.
机译:目的:对虚拟对手进行了执行,已被证明邀请起搏和改善时间 - 试验(TT)性能。本研究探讨了通过评估起搏,神经肌肉功能和感知劳动的变化来确定这种性能改善。方法:在峰值动力输出测试和熟悉的TT后,12培训的骑自行车者在Velotron循环中完成了两种在随机顺序中的4厘米4厘米的TTS。 TT条件单独骑(否)并骑撞击虚拟对手(OP)。在使用最大自愿收缩力(MVC),自愿激活(VA)和具有增强的双细胞间 - 抽搐力(PT)之前,在TT之前和直接在TT之前和直接量化膝关节伸肌。使用重复测量的ANOVA检查实验条件之间的差异。进行线性回归分析以将起搏变化与MVC,VA和PT的变化相关联。结果:OP完成比NO快(平均功率输出OP 289.6 +/- 56.1 VS NO 272.2 +/- 61.6 W; P = .020),主要是由于初始步伐更快。这伴随着MVC的更大下降(MVC PRE术后-17.5%+/- 12.4%Vs -11.4%+/- 10.9%,P = .032)和PT(PT PRE VS POST -23.1%+/-在OP之后,OP后14.0%Vs -16.2%+/- 11.4%,p = .041)。对VA的病症之间没有差异(VA pre Vs Post -4.9%+/- 6.7%Vs -3.4%+/- 5.0%,p = .274)。 op overed劳累的评级在op和no之间没有差异。结论:在对虚拟对手的赛车赛车时的改善与自愿和诱发的肌肉力量较大,而不是独自骑在没有变化的劳动的情况下,突出了人类环境相互作用的重要性,除了一个人的暂停的内部状态监管和表现。

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