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Using Virtual Reality in Biomedical Engineering Education

机译:利用生物医学工程教育的虚拟现实

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摘要

This study explored virtual reality (VR) as an educational tool to offer immersive and experiential learning environments to biomedical engineering (BME) students. VR and traditional two-dimensional (2D) videos were created and used to teach required communication skills to BME students' while working with clinical partners in healthcare settings. The videos of interdisciplinary teams (engineering and nursing students) tackling medical device-related problems, similar to those commonly observed in healthcare settings, were shown to BME students. Student surveys indicated that, through VR videos, they felt more immersed in real-world clinical scenarios while learning about the clinical problems, each team-member's areas of expertise, their roles and responsibilities, and how an interdisciplinary team operated collectively to solve a problem in the presented settings. Students with a prior in-person immersion experience, in the presented settings, reported VR videos to serve as a possible alternative to in-person immersion and a useful tool for their preparedness for real-world clinical immersion. We concluded that VR holds promise as an educational tool to offer simulated clinical scenarios that are effective in training BME students for interprofessional collaborations.
机译:本研究探索了虚拟现实(VR)作为教育工具,为生物医学工程(BME)学生提供沉浸式和体验学习环境。 VR和传统的二维(2D)视频是创建的,并用于向BME学生提供所需的沟通技巧,同时使用医疗保健设置的临床合作伙伴。为BME学生展示了跨学科团队(工程和护理学生)解决与医疗环境中常见的问题相似的视频。学生调查表明,通过VR视频,他们感到更加沉浸在现实世界的临床情景中,同时学习临床问题,每个团队成员的专业领域,其角色和责任,以及跨学科团队如何集体运作以解决问题在呈现的设置中。在呈现的设置中,有前方浸没体验的学生报告了VR视频,以作为可能的浸入和用于实际临床浸没的准备的有用工具的可能替代品。我们得出结论,VR持有承诺作为教育工具,以提供有效的培训BME学生进行侦探合作的模拟临床情景。

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