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Simulation and analysis of vehicle rear-end collision based on virtual proving ground technology

机译:基于虚拟证明地面技术的车辆后端碰撞模拟与分析

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摘要

To develop a reliable method for vehicle collision simulation, this paper carries out the computer simulation on rear-end collision of a passenger car based on the explicit dynamic finite-element theory. Firstly, a finite-element model of vehicle real-end collision was established by the virtual proving ground (VPG) technology and grid meshing. Next, a simulation of vehicle real-end collision was conducted according to the safety regulations of the United Nations Economic Commission for Europe (UNECE). The data on stress distribution, body deformation, body acceleration and dummy injury were captured by the explicit dynamics analysis software LS-DYNA, and plotted into curves and cloud maps. The results show a stress concentration on the rear-ended vehicle, calling for structural improvement, and reveal the robustness of the VPG-based finite-element model in the prediction of vehicle crash safety. The research findings lay a solid basis for the evaluation of vehicle quality.
机译:为了开发一种可靠的车辆碰撞仿真方法,基于明确的动态有限元理论,执行乘用车后端碰撞计算机仿真。 首先,通过虚拟证明地(VPG)技术和网格啮合建立了车辆实体碰撞的有限元模型。 接下来,根据联合国欧洲经济委员会(UNECE)的安全规定进行车辆实际碰撞的模拟。 由显式动态分析软件LS-DYNA捕获了关于应力分布,体变形,身体加速和伪损伤的数据,并绘制成曲线和云图。 结果表明,追尾车辆上的应力集中,呼吁结构改进,并揭示基于VPG的有限元模型在车辆碰撞安全性预测中的鲁棒性。 研究结果为车辆质量评估奠定了坚实的基础。

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