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Cooperative games with restricted formation of coalitions

机译:合作游戏,受限制组建的联盟

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摘要

In the study of cooperative games, restricted cooperation between players is typically modeled by a set system of feasible coalitions of the players. In this paper, we go one step further and allow for a distinction among players within a feasible coalition, between those who are able to form the coalition and those who are not. This defines a contracting map, a choice function. We introduce the notion of quasi-building system and require that such a choice function gives rise to a quasi-building system. Many known set systems and structures studied in the literature are covered by quasi-building systems. For transferable utility games having a quasi-building system as cooperation structure we take as a solution the average of the marginal vectors that correspond to the set Of rooted trees that are compatible with the quasi-building system. Properties of this solution, called the AMV-value, are studied. Relations with other solutions in the literature are also studied. To establish that the AMV-value is an element of the core, we introduce appropriate convexity-type conditions for the game with respect to the underlying quasi-building system. In case of universal cooperation, the AMV-value coincides with the Shapley value. (C) 2016 Elsevier B.V. All rights reserved.
机译:在合作游戏的研究中,玩家之间的受限制合作通常由球员的可行联盟制度建模。在本文中,我们进一步走了一步,允许在能够形成联盟的人和那些那些没有的人之间区分可行联盟的球员。这定义了合同地图,选择功能。我们介绍了准建筑系统的概念,并要求这种选择功能引起了准建筑系统。在文献中研究的许多已知的集合系统和结构被准建筑系统覆盖。对于具有准建筑系统作为合作结构的可转移实用游戏,我们作为解决方案的解决方案与与准建筑系统兼容的扎根树木相对应的边缘矢量的平均值。研究了该解决方案的性质,称为AMV值。还研究了与文献中其他解决方案的关系。为了确定AMV-Value是核心的一个元素,我们对基础准建筑系统的游戏引入了适当的凸型条件。在普遍合作的情况下,AMV值与福利价值一致。 (c)2016年Elsevier B.v.保留所有权利。

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