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Fast and efficient particle packing algorithms based on triangular mesh

机译:基于三角网的快速高效的粒子包装算法

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摘要

The point of departure for the particle-based discrete element simulations is the generation of disk or sphere packing of interest domain. In this paper, based on a triangular mesh, two geometric packing algorithms are proposed for 2D problems. New disk(s) are obtained element-wise by solving system of equations, which can be easily derived according to the local topological relationships. In this way, the adjacent disks are guaranteed to be in contact with each other exactly. Related issues are discussed in detail, such as boundary treatment for good definition of the boundaries, elimination of incorrect overlaps, random perturbation for avoiding over-homogeneous packing. The main advantages of these two algorithms are the high efficiency and applicability for arbitrary domains. Furthermore, with a refined mesh, a refined packing can be easily obtained, which is a potential alternative for multiscale simulations. The proposed methods are verified by several examples. (C) 2020 Elsevier B.V. All rights reserved.
机译:用于粒子基离散元模拟的偏离点是利息域的磁盘或球体包装的产生。本文基于三角网格,提出了两个几何包装算法,用于2D问题。通过求解方程式来获得新的磁盘,可以根据局部拓扑关系容易地衍生。以这种方式,保证相邻的磁盘确切地彼此接触。详细讨论了相关问题,例如用于良好定义边界的边界处理,消除不正确的重叠,随机扰动用于避免过度均匀的包装。这两种算法的主要优点是任意域的高效率和适用性。此外,通过精制网格,可以容易地获得精制包装,这是多尺度模拟的潜在替代方案。若干例子验证了所提出的方法。 (c)2020 Elsevier B.V.保留所有权利。

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