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Predicting matches in international football tournaments with random forests

机译:预测随机森林的国际足球比赛中的比赛

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摘要

Many approaches that analyse and predict results of international matches in football are based on statistical models incorporating several potentially influential covariates with respect to a national team's success, such as the bookmakers’ ratings or the FIFA ranking. Based on all matches from the four previous FIFA World Cups 2002–2014, we compare the most common regression models that are based on the teams’ covariate information with regard to their predictive performances with an alternative modelling class, the so-called random forests. Random forests can be seen as a mixture between machine learning and statistical modelling and are known for their high predictive power. Here, we consider two different types of random forests depending on the choice of response. One type of random forests predicts the precise numbers of goals, while the other type considers the three match outcomes—win, draw and loss—using special algorithms for ordinal responses. To account for the specific data structure of football matches, in particular at FIFA World Cups, the random forest methods are slightly altered compared to their standard versions and adapted to the specific needs of the application to FIFA World Cup data.
机译:分析和预测足球中国际比赛结果的许多方法都是基于统计模型,其中包括关于国家队成功的几个潜在的有影响力的协调因素,例如账本的评级或国际足联排名。根据前一个FIFA世界杯2002-2014的所有比赛,我们比较了基于团队协会信息的最常见的回归模型,了解他们的预测性表演与替代建模类,所谓的随机森林。随机森林可以被视为机器学习与统计建模之间的混合物,以其高预测力而闻名。在这里,我们考虑两种不同类型的随机森林,具体取决于响应的选择。一种类型的随机森林预测了目标的精确数量,而其他类型考虑了三个匹配结果 - 赢,使用特殊算法进行序数响应。为了考虑足球比赛的具体数据结构,特别是在FIFA世界杯上,与标准版本相比,随机森林方法略有改变,并适应了对FIFA世界杯数据的应用程序的特定需求。

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