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首页> 外文期刊>Critical Reviews in Solid State and Materials Sciences >FCC Rolling Textures Reviewed in the Light of Quantitative Comparisons between Simulated and Experimental Textures
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FCC Rolling Textures Reviewed in the Light of Quantitative Comparisons between Simulated and Experimental Textures

机译:从模拟和实验纹理之间的定量比较来看FCC滚动纹理

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摘要

The crystallographic texture of metallic materials has a very strong effect on the properties of the materials. In the present article, we look at the rolling textures of fcc metals and alloys, where the classical problem is the existence of two different types of texture, the "copper-type texture" and the "brass-type texture." The type of texture developed is determined by the stacking fault energy of the material, the rolling temperature and the strain rate of the rolling process. Recent texture simulations by the present authors provide the basis for a renewed discussion of the whole field of fcc rolling texture. We simulate the texture development with a model which allows us to vary the strength of the interaction between the grains and to vary the scheme for the calculation of the lattice rotation in the individual grains (type CL/MA or PR/PSA). For the deformation pattern we focus on {111}<110> slip without or with deformation twinning, but we also consider slip on other slip planes and slip by partial dislocations. We consistently make quantitative comparison of the simulation results and the experimental textures by means of a scalar correlation factor. We find that the development of the copper-type texture is best simulated with {111}<110> slip combined with type CL/PR lattice rotation and relatively strong interaction between the grains - but not with the fullconstraint Taylor model and neither with the classical relaxed-constraint models. The development of the brass-type texture is best simulated with {111}<110> slip combined with PR/PSA lattice rotation and weak interaction between the grains. The possible volume effect of deformation twins on the formation of the brass-type texture is a controversial question which we discuss on the basis of our simulations as seen together with other investigations.
机译:金属材料的晶体织构对材料的性能有非常强的影响。在本文中,我们研究了fcc金属和合金的滚动织构,其中经典的问题是存在两种不同类型的织构,即“铜型织构”和“黄铜型织构”。形成的织构类型取决于材料的堆垛层错能,轧制温度和轧制过程的应变率。本作者最近的纹理模拟为重新讨论fcc滚动纹理的整个领域提供了基础。我们使用一个模型来模拟纹理的发展,该模型允许我们改变晶粒之间相互作用的强度,并改变用于计算单个晶粒(CL / MA或PR / PSA型)中晶格旋转的方案。对于变形模式,我们关注{111} <110>滑移,不带或不带变形孪生,但是我们也考虑了其他滑移面上的滑移和部分位错引起的滑移。我们始终通过标量相关因子对仿真结果和实验纹理进行定量比较。我们发现,{111} <110>滑移结合CL / PR型晶格旋转和晶粒之间相对较强的相互作用可以最好地模拟铜型织构的发展,但对于完全约束的泰勒模型和经典约束都不如此。放松约束模型。最好通过{111} <110>滑移结合PR / PSA晶格旋转和晶粒之间的弱相互作用来模拟黄铜型织构的发展。变形孪晶对黄铜型织构的形成可能产生的体积效应是一个有争议的问题,我们将在模拟研究的基础上与其他研究一起讨论这一问题。

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