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Fantasy and Dread: The Demand for Information and the Consumption Utility of the Future

机译:幻想和恐惧:对未来的信息需求和消费效用

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摘要

We present evidence that intrinsic demand for information about the future is increasing in expected future consumption utility. In the first experiment, subjects may resolve a lottery now or later. The information is useless for decision making, but the larger the reward, the more likely subjects are to pay to resolve the lottery early. In the second experiment, subjects may pay to avoid being tested for herpes simplex virus type 1 (HSV-1) and the more highly feared type 2 (HSV-2). Subjects are three times more likely to avoid testing for HSV-2, suggesting that more aversive outcomes lead to more information avoidance. In a third experiment, subjects make choices about when to get tested for a fictional disease. Some subjects behave in a way consistent with expected utility theory, and others exhibit greater delay of information for more severe diseases. We also find that information choice is correlated with positive affect, ambiguity aversion, and time preference, as some theories predict.
机译:我们提出了有证据表明,有关未来的内在需求的内在需求正在增加预期的未来消费效用。在第一个实验中,受试者现在或以后可以解决彩票。这些信息对于决策来说是无用的,但奖励越大,越可能的科目是提前解决彩票。在第二个实验中,受试者可以支付以避免用于疱疹病毒类型1(HSV-1)和更高度担心的2(HSV-2)进行测试。受试者避免对HSV-2进行测试的可能性三倍,表明更多的厌恶结果导致更多信息避免。在第三个实验中,受试者何时何时进行虚构疾病进行选择。一些受试者以与预期的实用理论一致的方式行事,其他主题表现出更令人严重疾病的更大延迟信息。我们还发现信息选择与积极影响,歧义厌恶和时间偏好相关,因为一些理论预测。

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