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Reputation Effects Under Interdependent Values

机译:相互依存值下的声誉效应

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A patient player privately observes a persistent state and interacts with an infinite sequence of myopic uninformed players. The patient player is either a strategic type who maximizes his payoff or one of several commitment types who mechanically play the same action in every period. I focus on situations in which the uninformed player's best reply to a commitment action depends on the state and where the total probability of commitment types is sufficiently small. I show that the patient player's equilibrium payoff is bounded below his commitment payoff in some equilibria under some of his payoff functions. This is because he faces a trade-off between building his reputation for commitment and signaling favorable information about the state. When players' stage-game payoff functions aremonotone-supermodular, the patient player receives high payoffs in all states and in all equilibria. Under an additional condition on the state distribution, my reputation model yields a unique prediction on the patient player's equilibrium payoff and on-path behavior.
机译:患者玩家私下观察持续状态,并以无限的近视不合实的球员互动。患者玩家是一种战略类型,最大化他的支付或几种承诺类型,他们在每个时期机械地发挥相同行动。我专注于不知情的玩家最佳回复承诺行动的情况取决于国家,承诺类型的总概率足够小。我表明,患者球员的均衡回报在他的一些支付职能下的一些均衡中偏向于他的承诺回报。这是因为他面临建立承诺和发出有关国家的有利信息的声誉之间的权衡。当玩家的舞台游戏收益函数aremonotone-supermodular时,患者玩家在所有州和所有均衡中获得高收益。在国家分布的另一个条件下,我的声誉模型对患者玩家的均衡收益和路径行为产生了独特的预测。

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