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Research on Fairness Problem in Distributed Virtual Environment Systems

机译:分布式虚拟环境系统中的公平问题研究

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摘要

Distributed Virtual Environment (DVE) systems have become more and more important both in academic communities and the industries. To achieve fairness in DVE Systems, three factors should be considered simultaneously. They are consistency, responsiveness and usability. Most existing fairness control methods only consider the consistency requirement and the fairness of message processing, which cannot satisfy the real fairness need of users in DVE systems. In this paper, we first present a novel fairness model that takes care of all these three factors. Based on the model, we propose a two-stage fairness control method instructed by the asynchronous time model. The method can improve the overall system fairness without compromising system functionality. Experimental results show that our method can significantly improve the fairness of DVE systems.
机译:分布式虚拟环境(DVE)系统在学术界和行业中都变得越来越重要。为了在DVE系统中实现公平,应同时考虑三个因素。它们是一致性,响应性和可用性。现有的大多数公平性控制方法仅考虑一致性要求和消息处理的公平性,不能满足DVE系统中用户的真实公平性需求。在本文中,我们首先提出一个新颖的公平模型,该模型考虑了所有这三个因素。在此模型的基础上,提出了一种异步时间模型指导的两阶段公平性控制方法。该方法可以在不损害系统功能的情况下提高整体系统的公平性。实验结果表明,该方法可以显着提高DVE系统的公平性。

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