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Enhancing the utility of the problem gambling severity index in clinical settings: Identifying refined categories within the problem gambling category

机译:在临床环境中提高问题赌博严重性指数的实用性:在问题赌博类别中识别精制类别

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Background: The Problem Gambling Severity Index (PGSI) was intended for use in epidemiological research with gamblers across the continuum of risk. Its utility within clinical settings, where the majority of clients are problem gamblers, has been brought into question. Aims: (1) Identify refined categories for the problem gambling category of the PGSI in help-seeking gamblers; (2) Validate these categories using the Gambling Symptom Assessment Scale (G-SAS); (3) Explore the relationship of these categories with indices of gambling and help-seeking behaviour. Methods: Secondary data analysis of help-seeking problem gamblers from the Australian online gambling counselling/support service (Gambling Help Online [GHO]) from October 2012 to December 2015 (n = 5,881) and trial data evaluating an Australian online self-directed program for gambling (gambungless; n = 198). Both datasets included the PGSI, gambling frequency and expenditure. The gambungless dataset also included the G-SAS and help-seeking behaviour. Results: A Latent Class Analysis, using GHO data, identified a 2-class solution. Multiple analytical methods identified a cut-off value of >= 19 distinguishing this 2-class solution (low problem severity: Median = 16; high problem severity: Median = 23). High problem severity gamblers had increased odds of being categorised in the higher GSAS category, greater gambling expenditure and having sought face-to-face support. The refined categories were not associated with gambling frequency, distance-based or self-directed help-seeking. Conclusion: These findings are consistent with a stepped-care approach, whereby individuals with higher severity may be better suited to more intensive interventions and individuals with lower severity could commence with less intensive interventions and step-up to intensive interventions.
机译:背景:问题赌博严重性指数(PGSI)旨在用于流行病学研究,赌博者横跨风险的连续性。它在临床环境中的实用性,其中大多数客户都是问题赌徒,已经讨论了问题。目标:(1)识别PGSI在帮助寻求赌徒中的问题赌博类别的精致类别; (2)使用赌博症状评估规模(G-SAS)验证这些类别; (3)探索这些类别与赌博指标的关系和寻求帮助行为。方法:从澳大利亚在线赌博咨询/支持服务(赌博帮助在线[gho])的次要数据分析从2012年10月到2015年12月(n = 5,881)和评估澳大利亚在线自我导向计划的试用数据赌博(GbBungless; n = 198)。两个数据集包括PGSI,赌博频率和支出。 GBBUNGLESS数据集还包括G-SAS和寻求帮助行为。结果:使用GHO数据进行潜在类分析,确定了2级解决方案。多分析方法确定了截止值> = 19区分该2级解决方案(低问题严重性:中位数= 16;高问题严重:中位数= 23)。高问题严重性赌徒增加了在更高的GSA类别,更大的赌博支出中进行分类的几率,并寻求面对面支持。精制类别与赌博频率,距离或自我指导的帮助寻求无关。结论:这些调查结果与步进保养方法一致,由此具有更高严重程度的个体可能更适合更加强烈的干预措施,并且严重程度较低的个体可以开始较小的干预措施和升级到强化干预措施。

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