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Parking Assignment: Minimizing Parking Expenses and Balancing Parking Demand Among Multiple Parking Lots

机译:停车分配:在多个停车场之间最小化停车费和平衡停车需求

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摘要

Recently, a rapid growth in the number of vehicles on the road has led to an unexpected surge of parking demand. Consequently, finding a parking space has become increasingly difficult and expensive. One of the viable approaches is to utilize both public and private parking lots (PLs) to effectively share the parking spaces. However, when the parking demands are not balanced among PLs, a local congestion problem occurs where some PLs are overloaded, and others are underutilized. Therefore, in this article, we formulate the parking assignment problem with two objectives: 1) minimizing parking expenses and 2) balancing parking demand among multiple PLs. First, we derive a matching solution for minimizing parking expenses. Then, we extend our study by considering both parking expenses and balancing parking demand, formulating this as a mixed-integer linear programming problem. We solve that problem by using an alternating direction method of multipliers (ADMM)-based algorithm that can enable a distributed implementation. Finally, the simulation results show that the matching game approach outperforms the greedy approach by 8.5% in terms of parking utilization, whereas the ADMM-based algorithm produces performance gains up to 27.5% compared with the centralized matching game approach. Furthermore, the ADMM-based proposed algorithm can obtain a near-optimal solution with a fast convergence that does not exceed eight iterations for the network size with 1000 vehicles.
机译:最近,道路上车辆数量的快速增长导致了停车需求的意外激增。因此,寻找停车位变得越来越困难且昂贵。其中一种可行的方法是利用公共和私人停车场(PLS)有效地分享停车位。然而,当PLS之间停车需求不平衡时,发生一些PLS过载的局部拥塞问题,其他人都未充分利用。因此,在本文中,我们制定了两个目标的停车分配问题:1)最小化停车费和2)多个PLS之间的平衡停车需求。首先,我们派生了一个匹配的解决方案,以最大限度地减少停车费用。然后,我们通过考虑停车费和平衡停车需求来扩展我们的研究,这是作为混合整数的线性规划问题。通过使用可以实现分布式实现的乘法器(ADMM)的交替方向方法来解决该问题。最后,仿真结果表明,在停车利用率方面,匹配游戏方法优于贪婪的方法8.5%,而基于ADMM的算法与集中式匹配游戏方法相比,基于ADMM的算法产生了高达27.5%的性能提升。此外,基于ADMM的提议算法可以获得近最佳解决方案,其快速收敛不超过100辆车辆的网络尺寸的八个迭代。

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