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Understanding Desire for Food and Drink: A Grounded-Cognition Approach

机译:了解对食物和饮料的渴望:一种接地认知方法

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How does desire for food and drink arise in the human mind? We suggest that rewarding simulations, which are based on previous experiences, play a key role. In other words, people think about food and drink in terms of what it feels like to consume them, and this leads to desire. We illustrate this with research using behavioral, physiological, and neuroimaging methods. This work shows that food and drink cues (e.g., words, eating contexts, labels) trigger spontaneous eating and drinking simulations (e.g., thoughts about taste, texture, and enjoyment) and that these simulations affect desire and eating experiences (e.g., cravings, salivation, taste ratings). These simulations can be disrupted or diffused through working memory load or through mindfulness, thus reducing desire. We discuss these findings in the context of simulations in motivated behavior more generally and suggest directions for future research.
机译:在人类的脑海中出现对食物和饮料的欲望如何? 我们建议,奖励模拟,基于以前的经验,发挥关键作用。 换句话说,人们在食物和饮料方面思考食物和饮料,这导致了欲望。 我们通过使用行为,生理和神经影像方法来说明这一点。 这项工作表明,食物和饮料提示(例如,言语,饮食语境,标签)引发自发的饮食和饮用模拟(例如,关于品味,质地和享受的想法),这些模拟影响欲望和饮食经验(例如,渴望, 养殖,味觉评级)。 这些模拟可以通过工作内存负荷或通过谨慎进行扰乱或扩散,从而减少欲望。 我们在模拟中讨论了这些发现的激励行为,更普遍,并建议未来研究的指示。

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