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首页> 外文期刊>Clinical rehabilitation >The efficacy of interactive, motion capture-based rehabilitation on functional outcomes in an inpatient stroke population: a randomized controlled trial
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The efficacy of interactive, motion capture-based rehabilitation on functional outcomes in an inpatient stroke population: a randomized controlled trial

机译:基于运动捕获的康复对住院呼吸群中的功能结果的疗效:随机对照试验

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摘要

Objective: To compare the efficacy of novel interactive, motion capture-rehabilitation software to usual care stroke rehabilitation on physical function. Design: Randomized controlled clinical trial. Setting: Two subacute hospital rehabilitation units in Australia. Participants: In all, 73 people less than six months after stroke with reduced mobility and clinician determined capacity to improve. Interventions: Both groups received functional retraining and individualized programs for up to an hour, on weekdays for 8–40 sessions (dose matched). For the intervention group, this individualized program used motivating virtual reality rehabilitation and novel gesture controlled interactive motion capture software. For usual care, the individualized program was delivered in a group class on one unit and by rehabilitation assistant 1:1 on the other. Main measures: Primary outcome was standing balance (functional reach). Secondary outcomes were lateral reach, step test, sitting balance, arm function, and walking. Results: Participants (mean 22?days post-stroke) attended mean 14 sessions. Both groups improved (mean (95% confidence interval)) on primary outcome functional reach (usual care 3.3 (0.6 to 5.9), intervention 4.1 (?3.0 to 5.0)?cm) with no difference between groups ( P ?=?0.69) on this or any secondary measures. No differences between the rehabilitation units were seen except in lateral reach (less affected side) ( P ?=?0.04). No adverse events were recorded during therapy. Conclusion: Interactive, motion capture rehabilitation for inpatients post stroke produced functional improvements that were similar to those achieved by usual care stroke rehabilitation, safely delivered by either a physical therapist or a rehabilitation assistant.
机译:目的:比较新颖的互动,运动捕获康复软件对物理功能常规护理冲程康复的疗效。设计:随机对照临床试验。环境:澳大利亚的两位亚阙医院康复单位。参与者:总共73人在中风少于六个月后,流动性和临床医生确定了改进的能力。干预措施:两组两组在平日期间接受了高达一小时的功能再培训和个性化计划,为8-40个会议(剂量匹配)。对于干预组,这种个性化程序使用了激励虚拟现实康复和新型手势控制的交互运动捕获软件。对于通常的护理,个性化计划在一个单位和康复助理1:1的综合课程中交付。主要措施:主要结果是稳定(功能范围)。二次结果是横向覆盖,步骤测试,坐平衡,手臂功能和行走。结果:参与者(平均22个月后行程后)参加了平均14个课程。在主要结果功能范围内改善(平均值(95%置信区间))(通常护理3.3(0.6〜5.9),干预4.1(Δ3.0至5.0)?cm),组之间没有差异(p?= 0.69)在这方面或任何次要措施。除了横向伸伤(较小的侧面)外,没有看到康复单位之间的差异(p?= 0.04)。治疗过程中没有记录不良事件。结论:入住病例的互动性,运动捕获康复后脑卒中产生的功能改进,其与通常护理卒中康复所获得的功能改进,由物理治疗师或康复助理安全地提供。

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