...
首页> 外文期刊>Theoretical computer science >Know when to persist: Deriving value from a stream buffer
【24h】

Know when to persist: Deriving value from a stream buffer

机译:知道何时持续存在:从流缓冲区中获取值

获取原文
获取原文并翻译 | 示例
           

摘要

We consider PERSISTENCE, a new online problem concerning optimizing weighted observations in a stream of data when the observer has limited buffer capacity. A stream of weighted items arrive one at a time at the entrance of a buffer with two holding locations. A processor (or observer) can process (observe) an item at the buffer location it chooses, deriving this way the weight of the observed item as profit. The main constraint is that the processor can only move synchronously with the item stream. PERSISTENCE is the online problem of scheduling the processor movements through the buffer so that its total derived value is maximized under this constraint. We study the performance of the straight-forward heuristic Threshold, i.e., forcing the processor to "follow" an item through the whole buffer only if its value is above a threshold. We analyze both the optimal offline and Threshold algorithms in the cases where the input stream is either a random permutation, or its items are iid valued. We show that in both cases the competitive ratio achieved by the Threshold algorithm is at least 2/3 when the only statistical knowledge of the items is the median of all possible values. We generalize our results by showing that Threshold, equipped with some minimal statistical advice about the input, achieves competitive ratios in the whole spectrum between 2/3 and 1, following the variation of a newly defined density-like measure of the input. This result is a significant improvement over the case of arbitrary input streams, where we show that no online algorithm can achieve a competitive ratio better than 1/2. (C) 2017 Elsevier B.V. All rights reserved.
机译:我们考虑持久性,当观察者有限的缓冲容量有限时,有关在数据流中优化加权观测的新的在线问题。加权物品流一次在一个缓冲区的入口处到达一个带有两个保持位置的一次。处理器(或观察者)可以在其选择的缓冲区位置处理(观察)项目,从而导致观察项目的重量作为利润。主要约束是处理器只能与项目流同步移动。持久性是调度通过缓冲区的处理器移动的在线问题,以便在该约束下最大化其总导出值。我们研究了直接启发式阈值的性能,即,迫使处理器在其值高于阈值时通过整个缓冲区“遵循”项目。我们在输入流是随机排列的情况下分析最佳离线和阈值算法,或者其项目是IID值。我们表明,在这两种情况下,当物品的唯一统计知识是所有可能值的中位数时,通过阈值算法实现的竞争比率至少为2/3。我们通过显示阈值,配备有关输入一些最起码的统计咨询推广我们的结果,实现了2/3和1之间的整个光谱竞争比的新定义的密度,如同输入的措施变化如下。这一结果是对任意输入流的情况的显着改进,在那里我们表明没有在线算法可以达到优于1/2的竞争比率。 (c)2017年Elsevier B.V.保留所有权利。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号