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Fast point-based method of a computer-generated hologram for a triangle-patch model by using a graphics processing unit

机译:通过使用图形处理单元的三角形补丁模型的计算机生成全息图的基于快速点的方法

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摘要

The point-based method and fast-Fourier-transform-based method are commonly used for calculation methods of computer-generation holograms. This paper proposes a novel fast calculation method for a patch model, which uses the point-based method. The method provides a calculation time that is proportional to the number of patches but not to that of the point light sources. This means that the method is suitable for calculating a wide area covered by patches quickly. Experiments using a graphics processing unit indicated that the proposed method is about 8 times or more faster than the ordinary point-based method. (C) 2016 Optical Society of America
机译:计算机生成全息图的计算方法通常使用基于点的方法和基于快速傅立叶变换的方法。本文提出了一种基于点的快速计算补丁模型的新方法。该方法提供的计算时间与斑块的数量成比例,但与点光源的数量不成比例。这意味着该方法适用于快速计算被补丁覆盖的广域。使用图形处理单元的实验表明,所提出的方法比普通的基于点的方法快约8倍或更快。 (C)2016美国眼镜学会

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