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Object reconstruction by incorporating geometric constraints in reverse engineering

机译:通过在逆向工程中纳入几何约束来重建对象

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This paper deals with the constrained reconstruction of 3D geometric models of objects from range data. It describes a new technique of global shape improvement based upon feature positions and geometric constraints. It suggests a generalincremental framework whereby constraints can be added and integrated in the model reconstruction process, resulting in an optimal trade-off between minimization of the shape fitting error and the constraint tolerances. After defining sets of constraintsfor planar and special case quadric surface classes based on feature coincidence, position and shape, the paper shows through application on synthetic model that our scheme is well behaved. The approach is then validated through experiments on differentreal parts. This work is the first to give such a large framework for the integration of geometric relationships in object modeling. The technique is expected to have a great impact in reverse engineering applications and manufactured object modelingwhere the majority of parts are designed with intended feature relationships.
机译:本文讨论了从距离数据中重建对象的3D几何模型的约束。它描述了一种基于特征位置和几何约束的全局形状改进的新技术。它提出了一个通用的增量框架,可以在模型重建过程中添加和整合约束,从而在最小化形状拟合误差和约束公差之间取得最佳平衡。在基于特征重合度,位置和形状定义了平面和特殊情况下的二次曲面类的约束集之后,论文通过在合成模型上的应用表明我们的方案表现良好。然后,通过对不同真实部分的实验来验证该方法。这项工作是首次为对象建模中的几何关系的集成提供如此大的框架。预计该技术将在逆向工程应用程序和制造对象建模中产生巨大影响,在这些应用程序中,大多数零件都具有预期的特征关系。

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