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Algorithms for reverse engineering boundary representation models

机译:逆向工程边界表示模型的算法

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A procedure for reconstructing solid models of conventional engineering objects from a multiple-view, 3D point cloud is described. (Conventional means bounded by simple analytical surfaces, swept surfaces and blends.) Emphasis is put on producing accurate and topologically consistent boundary representation models, ready to be used in computer aided design and manufacture. The basic phases of our approach to reverse engineering are summarised, and related computational difficulties are analysed. Four key algorithmic components are presented in more detail: efficiently segmenting point data into regions; creating linear extrusions and surfaces of revolution with smooth, constrained profiles; creating the topology of B-rep models; and finally adding blends. The application of these algorithms in an integrated system is illustrated by means of various examples, including a well-known reverse engineering benchmark.
机译:描述了一种用于从多视图3D点云重建常规工程对象的实体模型的过程。 (传统方法以简单的分析曲面,扫掠曲面和混合边界为界。)重点放在生成准确且拓扑一致的边界表示模型上,这些模型可用于计算机辅助设计和制造。总结了我们的逆向工程方法的基本阶段,并分析了相关的计算困难。详细介绍了四个关键算法组成部分:有效地将点数据分割为区域;用平滑,受约束的轮廓创建线性挤出和旋转曲面;创建B-rep模型的拓扑;最后添加混合物。通过各种示例,包括众所周知的逆向工程基准,说明了这些算法在集成系统中的应用。

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