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Arbitrary view generation system based on silhouette detection from color and disparity images

机译:基于来自彩色和视差图像的轮廓检测的任意视图生成系统

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In this paper, we describe the arbitrary view generation system from multiple view images using octree and silhouette. Our system consists of four calibrated cameras. Each camera is connected to a PC that locally extracts the silhouettes from the image captured by the camera. The four silhouette images and camera images are then sent to host computer to perform 3D reconstruction. For making the reconstruction faster, the object 3D space is represented by octree structure. We develop a new algorithm for fast speed constructing octree. The algorithm can reduce time complexity to check if a node should project 8 cube vertices to image plane, using a stack that keeps parents' temporary cube type. After reconstruction of model, we render arbitrary view images with coloring all voxels included the parts of surface in the model. By using our algorithm, our system runs in semi real time computation, (about 5 frames per second) for generating arbitrary view image.
机译:在本文中,我们使用八叉树和剪影从多个视图图像中描述了任意视图生成系统。我们的系统包括四个校准摄像机。每个摄像机都连接到PC,该PC从摄像机捕获的图像中本地提取轮廓。然后将四个轮廓图像和摄像机图像发送到主机,以执行3D重建。为了使重建更快,对象3D空间由八叉树结构表示。我们开发了一种快速构建八叉树的新算法。该算法可以使用保留父级临时立方体类型的堆栈来减少检查节点是否应该将8个立方体顶点投影到图像平面的时间复杂度。重建模型后,我们使用所有体素(包括模型中的表面部分)着色来渲染任意视图图像。通过使用我们的算法,我们的系统以半实时计算(大约每秒5帧)运行,以生成任意视图图像。

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