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首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Crawl through Neighbors: A Simple Curve Reconstruction Algorithm
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Crawl through Neighbors: A Simple Curve Reconstruction Algorithm

机译:通过邻居爬行:一种简单的曲线重构算法

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摘要

Given a planar point set sampled from an object boundary, the process of approximating the original shape is called curve reconstruction. In this paper, a novel non-parametric curve reconstruction algorithm based on Delaunay triangulation has been proposed and it has been theoretically proved that the proposed method reconstructs the original curve under epsilon-sampling. Starting from an initial Delaunay seed edge, the algorithm proceeds by finding an appropriate neighbouring point and adding an edge between them. Experimental results show that the proposed algorithm is capable of reconstructing curves with different features like sharp corners, outliers, multiple objects, objects with holes, etc. The proposed method also works for open curves. Based on a study by a few users, the paper also discusses an application of the proposed algorithm for reconstructing hand drawn skip stroke sketches, which will be useful in various sketch based interfaces.
机译:给定从对象边界采样的平面点集,逼近原始形状的过程称为曲线重构。提出了一种新的基于Delaunay三角剖分的非参数曲线重构算法,并在理论上证明了该方法在epsilon采样下重构原始曲线。从初始Delaunay种子边缘开始,该算法通过找到合适的相邻点并在它们之间添加一条边缘来进行。实验结果表明,该算法能够重构出具有尖角,离群值,多个物体,带有孔的物体等不同特征的曲线。该方法也适用于开放曲线。在一些用户的研究基础上,本文还讨论了所提出算法在重建手绘跳过笔划草图中的应用,这将在各种基于草图的界面中有用。

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