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首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Manifold-based 3D face caricature generation with individualized facial feature extraction
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Manifold-based 3D face caricature generation with individualized facial feature extraction

机译:基于流形的3D面部漫画生成,具有个性化的面部特征提取

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摘要

Caricature is an interesting art to express exaggerated views of different persons and things through drawing. The face caricature is popular and widely used for different applications. To do this, we have to properly extract unique/specialized features of a person's face. A person's facial feature not only depends on his/her natural appearance, but also the associated expression style. Therefore, we would like to extract the neutural facial features and personal expression style for different applicaions. In this paper, we represent the 3D neutral face models in BU-3DFE database by sparse signal decomposition in the training phase. With this decomposition, the sparse training data can be used for robust linear subspace modeling of public faces. For an input 3D face model, we fit the model and decompose the 3D model geometry into a neutral face and the expression deformation separately. The neutral geomertry can be further decomposed into public face and individualized facial feature. We exaggerate the facial features and the expressions by estimating the probability on the corresponding manifold. The public face, the exaggerated facial features and the exaggerated expression are combined to synthesize a 3D caricature for a 3D face model. The proposed algorithm is automatic and can effectively extract the individualized facial features from an input 3D face model to create 3D face caricature.
机译:漫画是一种有趣的艺术,可以通过绘画来表达不同的人和事物的夸张的观点。面部讽刺漫画很流行,并广泛用于各种应用。为此,我们必须正确提取人脸的独特/特殊特征。一个人的面部特征不仅取决于他/她的自然外观,还取决于相关的表情风格。因此,我们想提取不同应用的神经面部特征和个人表情风格。在本文中,我们在训练阶段通过稀疏信号分解来表示BU-3DFE数据库中的3D中性人脸模型。通过这种分解,稀疏的训练数据可以用于对公众面孔进行鲁棒的线性子空间建模。对于输入的3D面部模型,我们拟合模型并将3D模型的几何形状分解为中性面,并分别将表达式变形。中性的地球仪可以进一步分解为公众面孔和个性化的面部特征。我们通过估计相应流形上的概率来夸大面部特征和表情。公开的脸部,夸张的面部特征和夸张的表情被组合以合成3D面部模型的3D漫画。提出的算法是自动的,可以有效地从输入的3D面部模型中提取个性化的面部特征,以创建3D面部漫画。

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