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GPU computing for shallow water flow simulation based on finite volume schemes

机译:基于有限体积方案的浅水流动模拟的GPU计算

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This article is a review of the work that we are carrying out to efficiently simulate shallow water flows. In this paper, we focus on the efficient implementation of path-conservative Roe type high-order finite volume schemes to simulate shallow flows that are supposed to be governed by the one-layer or two-layer shallow water systems, formulated under the form of a conservation law with source terms. The implementation of the scheme is carried out on Graphics Processing Units (GPUs), thus achieving a substantial improvement of the speedup with respect to normal CPUs. Finally, some numerical experiments are presented.
机译:本文是对我们正在进行的有效模拟浅水流动的工作的回顾。在本文中,我们集中于路径保守的Roe型高阶有限体积方案的有效实施,以模拟假定由一层或两层浅水系统控制的浅水流,其形式为具有原始条款的保护法。该方案的实现是在图形处理单元(GPU)上执行的,从而实现了相对于普通CPU的加速的显着提高。最后,给出了一些数值实验。

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