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Removing the Noise in Monte Carlo Rendering with General Image Denoising Algorithms

机译:使用通用图像去噪算法消除Monte Carlo渲染中的噪声

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摘要

Monte Carlo rendering systems can produce important visual effects such as depth of field, motion blur, and area lighting, but the rendered images suffer from objectionable noise at low sampling rates. Although years of research in image processing has produced powerful denoising algorithms, most of them assume that the noise is spatially-invariant over the entire image and cannot be directly applied to denoise Monte Carlo rendering. In this paper, we propose a new approach that enables the use of any spatially-invariant image denoising technique to remove the noise in Monte Carlo renderings. Our key insight is to use a noise estimation metric to locally identify the amount of noise in different parts of the image, coupled with a multilevel algorithm that denoises the image in a spatially-varying manner using a standard denoising technique. We also propose a new way to perform adaptive sampling that uses the noise estimation metric to identify the noisy regions in which to place more samples. We show that our framework runs in a few seconds with modern denoising algorithms and produces results that outperform state-of-the-art techniques in Monte Carlo rendering.
机译:蒙特卡洛渲染系统可以产生重要的视觉效果,例如景深,运动模糊和区域照明,但渲染的图像在低采样率下会产生令人讨厌的噪声。尽管多年来在图像处理方面的研究已经产生了强大的降噪算法,但大多数算法都假设噪声在整个图像上是空间不变的,因此无法直接应用于降噪蒙特卡洛渲染。在本文中,我们提出了一种新方法,该方法可以使用任何空间不变的图像去噪技术来消除蒙特卡洛渲染中的噪声。我们的主要见解是使用噪声估计量度来本地识别图像不同部分中的噪声量,并结合使用标准降噪技术以空间变化方式对图像进行降噪的多级算法。我们还提出了一种新的执行自适应采样的方法,该方法使用噪声估计指标来识别要在其中放置更多采样的嘈杂区域。我们证明了我们的框架使用现代降噪算法可以在几秒钟内运行,并且产生的结果要优于Monte Carlo渲染中的最新技术。

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