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Inapproximability of finding maximum hidden sets on polygons and terrains

机译:在多边形和地形上找到最大隐藏集的近似性

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How many people can hide in a given terrain, without any two of them seeing each other? We are interested in finding the precise number and an optimal placement of people to be hidden, given a terrain with n vertices. In this paper, we show that this is not at all easy: The problem of placing a maximum number of hiding people is almost as hard to approximate as the Maximum Clique problem, i.e., it cannot be approximated by any polynomial-time algorithm with an approximation ratio of n~ε for some ε > 0, unless P = NP. This is already true for a simple polygon with holes (instead of a terrain). If we do not allow holes in the polygon, we show that there is a constant ε > 0 such that the problem cannot be approximated with an approximation ratio of 1 + ε.
机译:在给定的地形中,有多少人可以躲藏起来而又没有两个人看到对方?在给定具有n个顶点的地形的情况下,我们有兴趣寻找要隐藏的人员的准确数量和最佳放置位置。在本文中,我们证明这并不是一件容易的事:放置最大隐藏人数的问题几乎与最大派系问题一样难以估计,即,无法通过具有多项式的任何多项式时间算法来近似除非P = NP,否则对于某些ε> 0,n〜ε的近似比率。对于带有孔的简单多边形(而不是地形),这已经是正确的。如果我们在多边形中不允许有孔,则表明存在一个ε> 0的常数,这样就无法以1 +ε的近似比率来近似问题。

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