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A reinforcement learning algorithm for adjusting antecedent parameters and weights of fuzzy rules in a fuzzy classifier

机译:一种在模糊分类器中调整模糊规则的先验参数和权重的强化学习算法

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This paper proposes a new fuzzy classifier based on reinforcement learning. A fuzzy rule based classification system is a special type of fuzzy modeling where its output is a discrete crisp value. The main challenging issue in designing fuzzy classifiers is constructing fuzzy rule base. Here, each fuzzy rule is considered as an agent who has to select the suitable class between candidate classes. It is considered a weight for each candidate class in each rule. These weights are adjusted using the proposed reinforcement learning algorithm. For each sample of training data, if the final result is true, the winner rule (agent) is rewarded and some other rules are punished based on the criteria which are defined in this paper. If the result is false, the winner rule is punished and the rules with high firing strength that have selected correct class are rewarded. Moreover, the input membership functions of rules are adjusted regarding the defined criteria which depend on punishment frequency of rules. The proposed approach is assessed on some UCI datasets. We compare our ideas in comparison with conventional reward and punishment scheme and multi-layer perceptron network. The experimental results show that our proposed approach outperforms both mentioned approaches in the terms of quality of classification and precision.
机译:提出了一种基于强化学习的模糊分类器。基于模糊规则的分类系统是一种特殊类型的模糊建模,其输出是离散的清晰值。设计模糊分类器的主要挑战是构建模糊规则库。在这里,每个模糊规则被认为是必须在候选类别之间选择合适类别的代理。它被视为每个规则中每个候选类的权重。使用建议的强化学习算法调整这些权重。对于每个训练数据样本,如果最终结果为真,则将根据本文定义的标准奖励优胜者规则(代理),并惩罚其他规则。如果结果为假,则对获胜者规则进行惩罚,并奖励选择正确类别的击发强度高的规则。此外,根据定义的标准调整规则的输入隶属函数,取决于规则的惩罚频率。在某些UCI数据集上评估了所提出的方法。我们将我们的想法与传统的奖励和惩罚方案以及多层感知器网络进行了比较。实验结果表明,我们提出的方法在分类质量和精度方面都优于上述两种方法。

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