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Towards object-oriented finite element pre-processors exploiting modern computer technology

机译:迈向利用现代计算机技术的面向对象的有限元预处理器

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This paper presents efficient pre-processing algorithms for the finite element method. While finite element pre-processing is well known, it appears to have been stuck with algorithms that work, and we have stopped seeking superior methods using new programming paradigms. To demonstrate the advantage of rewriting our code, we present new software that can handle any general 2D geometrical shape and uses object-oriented data structures to achieve superior performance. The user is allowed to construct the object freely using mouse and keyboard almost with no restriction. The software identifies invalid input such as overlapping polygons and handles them appropriately. Object-oriented data structures are used to represent the problem. Data are available to the user in the XML format. Special techniques are used to handle errors due to floating operations. The software is developed in Visual C++ and has been used for many finite element analysis problems successfully.
机译:本文提出了一种有效的有限元预处理算法。尽管有限元预处理是众所周知的,但它似乎一直被有效的算法所束缚,我们已停止使用新的编程范例来寻求更好的方法。为了演示重写代码的优势,我们提供了可以处理任何常规2D几何形状并使用面向对象的数据结构来实现卓越性能的新软件。允许用户几乎没有限制地使用鼠标和键盘自由构造对象。该软件会识别无效的输入(例如重叠的多边形)并进行适当处理。面向对象的数据结构用于表示问题。数据以XML格式提供给用户。特殊技术用于处理由于浮动操作引起的错误。该软件是用Visual C ++开发的,已成功用于许多有限元分析问题。

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