...
首页> 外文期刊>Wireless personal communications: An Internaional Journal >Design of Dead-End-Avoidance Method for Geographic Forwarding in MANET
【24h】

Design of Dead-End-Avoidance Method for Geographic Forwarding in MANET

机译:MANET中地理转发中的死角规避方法设计

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

Geographic forwarding is part of geographic routing in that each node only needs to know the location of its neighbors and the destination. This method can reduce the cost of table-driven routing which needs to maintain the whole path, even if the path is not in use. It also saves time when searching the path, as compared with reactive routing. When using geographic forwarding, it usually happens that the local maximum cannot forward the packet directly to the destination; this fundamental problem is called Dead End. We use the A star (A~*) algorithm, which is usually used in role-playing or strategic games, to detour around terrain that cannot be passed through directly. Nodes must vote on an agent in a specific area to be a decision-maker and find a reference route for the source node. When the route is decided, geographic forwarding is used according to this reference path to the destination to avoid the dead end.
机译:地理转发是地理路由的一部分,因为每个节点仅需要知道其邻居和目的地的位置。此方法可以减少表驱动路由的成本,即使该路径未使用,该表驱动路由也需要维护整个路径。与反应式路由相比,它还节省了搜索路径时的时间。使用地理转发时,通常会发生本地最大值无法将数据包直接转发到目标的情况。这个基本问题称为“死角”。我们使用通常在角色扮演或战略游戏中使用的A star(A〜*)算法绕过无法直接通过的地形。节点必须对特定区域中的代理进行投票才能成为决策者,并找到源节点的参考路由。确定路线后,将根据到达目的地的参考路径使用地理转发,以免出现死角。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号