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A computing method for accurate slice contours based on an STL model

机译:基于STL模型的精确切片轮廓计算方法

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The STL model has become a standard in rapid prototyping (RP) technology, but slice errors are high because of tessellation. To improve the precision of slice contours, a novel slicing method is presented to compute accurate contour curves based on an STL model. First, the normal vector of a triangle facet to be sliced is calculated. An interpolation curve between two vertices is constructed in a normal section to approximate the original curve in the normal section in terms of the position of the two vertices and the tangent vector at the two vertices. The exact points of the slice contour are obtained by calculating the intersection points between the interpolation curve and the slice plane. Finally, accurate smooth contours are achieved by fitting the intersection points with a cubic B-spline curve. The experimental results indicate that the presented slicing method improves the precision of cross contours.
机译:STL模型已成为快速原型(RP)技术的标准,但是由于细分,切片错误很高。为了提高切片轮廓的精度,提出了一种新的切片方法,基于STL模型计算出精确的轮廓曲线。首先,计算要切片的三角形小平面的法线向量。在法线部分中构造两个顶点之间的插值曲线,以根据两个顶点的位置和两个顶点处的切向量,近似于法线部分中的原始曲线。切片轮廓的精确点是通过计算插值曲线和切片平面之间的交点获得的。最后,通过将相交点与三次B样条曲线拟合,可以获得准确的平滑轮廓。实验结果表明,提出的切片方法提高了交叉轮廓的精度。

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