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首页> 外文期刊>The Royal Society Proceedings B: Biological Sciences >The visual processing of motion-defined transparency.
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The visual processing of motion-defined transparency.

机译:运动定义的透明度的视觉处理。

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摘要

Our understanding of how the visual system processes motion transparency, the phenomenon by which multiple directions of motion are perceived to coexist in the same spatial region, has grown considerably in the past decade. There is compelling evidence that the process is driven by global-motion mechanisms. Consequently, although transparently moving surfaces are readily segmented over an extended space, the visual system cannot separate two motion signals that coexist in the same local region. A related issue is whether the visual system can detect transparently moving surfaces simultaneously or whether the component signals encounter a serial 'bottleneck' during their processing. Our initial results show that, at sufficiently short stimulus durations, observers cannot accurately detect two superimposed directions; yet they have no difficulty in detecting one pattern direction in noise, supporting the serial-bottleneck scenario. However, in a second experiment, the difference in performance between the two tasks disappears when the component patterns are segregated. This discrepancy between the processing of transparent and non-overlapping patterns may be a consequence of suppressed activity of global-motion mechanisms when the transparent surfaces are presented in the same depth plane. To test this explanation, we repeated our initial experiment while separating the motion components in depth. The marked improvement in performance leads us to conclude that transparent motion signals are represented simultaneously.
机译:在过去的十年中,我们对视觉系统如何处理运动透明性(这种现象可以感觉到多个运动方向共存于同一空间区域)的理解已经大大增加。有令人信服的证据表明,这一过程是由全球运动机制驱动的。因此,尽管透明运动的表面很容易在扩展的空间上进行分割,但视觉系统无法分离在相同局部区域中共存的两个运动信号。一个相关的问题是视觉系统是否可以同时检测透明移动的表面,或者在处理过程中分量信号是否遇到串行“瓶颈”。我们的初步结果表明,在足够短的刺激持续时间内,观察者无法准确地检测到两个叠加的方向。然而,他们在检测噪声中的一个模式方向方面没有困难,支持串行瓶颈场景。但是,在第二个实验中,当分离组件模式时,两个任务之间的性能差异消失了。透明和非重叠图案的处理之间的这种差异可能是由于在同一深度平面中显示透明表面时全局运动机制活动受到抑制的结果。为了验证这一解释,我们在深度分离运动分量的同时重复了最初的实验。性能的显着提高使我们得出结论,透明运动信号可以同时表示。

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