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Nonblurred regions show priority for gaze direction over spatial blur

机译:非模糊区域显示注视方向优先于空间模糊

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The human eye continuously forms images of our 3D environment using a finite and dynamically changing depth of focus. Since different objects in our environment reside at different depth planes, the resulting retinal images consist of both focused and spatially blurred objects concurrently. Here, we wanted to measure what effect such a mixed visual diet may have on the pattern of eye movements. For that, we have constructed composite stimuli, each containing an intact photograph and several progressively blurred versions of it, all arranged in a 3 × 3 square array and presented simultaneously as a single image. We have measured eye movements for 7 such composite stimuli as well as for their corresponding root mean square (RMS) contrast-equated versions to control for any potential contrast variations as a result of the blurring. We have found that when observers are presented with such arrays of blurred and nonblurred images they fixate significantly more frequently on the stimulus regions that had little or no blur at all (p <.001). A similar pattern of fixations was found for the RMS contrast-equated versions of the stimuli indicating that the observed distributions of fixations is not simply the result of variations in image contrasts due to spatial blurring. Further analysis revealed that, during each 5 second presentation, the image regions containing little or no spatial blur were fixated first while other regions with larger amounts of blur were fixated later, if fixated at all. The results contribute to the increasing list of stimulus parameters that affect patterns of eye movements during scene perception.
机译:人眼使用有限且动态变化的焦点深度连续形成我们3D环境的图像。由于我们环境中的不同对象位于不同的深度平面,因此生成的视网膜图像同时包含聚焦和空间模糊的对象。在这里,我们想测量这种混合视觉饮食对眼动模式可能产生的影响。为此,我们构建了复合刺激,每个刺激包含一个完整的照片和几个渐进模糊的版本,它们均以3×3正方形阵列排列并同时作为单个图像呈现。我们已经测量了7种此类复合刺激物及其对应的均方根(RMS)对比度等效版本的眼睛运动,以控制由于模糊导致的任何潜在的对比度变化。我们发现,当向观察者提供这种模糊和不模糊的图像阵列时,他们会更加频繁地将其固定在几乎没有或根本没有模糊的刺激区域上(p <.001)。对于刺激的RMS对比度等效版本,发现了相似的注视模式,这表明观察到的注视分布不仅仅是由于空间模糊而导致图像对比度变化的结果。进一步的分析表明,在每5秒钟显示期间,首先固定几乎不包含空间模糊的图像区域,而之后固定所有具有较大模糊量的图像区域(如果完全固定)。结果有助于增加刺激参数列表,这些刺激参数会影响场景感知过程中的眼睛运动模式。

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