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Fast collision detection approach to facilitate interactive modular fixture assembly design in a virtual environment

机译:快速碰撞检测方法,可在虚拟环境中促进交互式模块化夹具装配设计

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摘要

Collision detection is a fundamental component to simulate realistic and natural object behaviors in virtual reality-based system. In this paper, a hybrid method of space decomposition and bounding volume approach is presented to assist modular fixture assembly design in a virtual environment. Based on characteristics of modular fixture, a novel space decomposition methodology at object level is proposed, which is achieved by automatically partitioning the checking space into cells according to the oriented bounding boxes of assembled elements after the initial approximate collision detection using the intersection checking method based on separation plane-based bounding box. Then the pairs of candidate objects are determined for narrow phase exact polygons overlap tests. Results from several performance tests on modular fixture design system show that an important advantage of this proposed method compared with other universal algorithms is its simple information representation and low preprocessing cost.
机译:碰撞检测是在基于虚拟现实的系统中模拟现实和自然物体行为的基本组件。在本文中,提出了一种空间分解和边界体积方法的混合方法,以辅助虚拟环境中的模块化夹具装配设计。根据模块化夹具的特点,提出了一种新的对象级空间分解方法,该方法是在初始近似碰撞检测后,使用基于交点检查的方法,根据组装元素的定向边界框将检查空间自动划分为单元格,从而实现在基于分离平面的边界框上。然后确定候选对象对,以进行窄相位精确多边形重叠测试。在模块化夹具设计系统上进行的几次性能测试结果表明,与其他通用算法相比,该方法的重要优势在于其信息表示简单,预处理成本低。

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