首页> 外文期刊>Psychological science: a journal of the American Psychological Society >Effects of Violent-Video-Game Exposure on Aggressive Behavior, Aggressive-Thought Accessibility, and Aggressive Affect Among Adults With and Without Autism Spectrum Disorder
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Effects of Violent-Video-Game Exposure on Aggressive Behavior, Aggressive-Thought Accessibility, and Aggressive Affect Among Adults With and Without Autism Spectrum Disorder

机译:暴力视频游戏暴露对患有和没有自闭症谱系障碍的成年人的攻击行为,攻击思维可及性和攻击性影响

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摘要

Recent mass shootings have prompted the idea among some members of the public that exposure to violent video games can have a pronounced effect on individuals with autism spectrum disorder (ASD). Empirical evidence for or against this claim has been missing, however. To address this issue, we assigned adults with and without ASD to play a violent or nonviolent version of a customized first-person shooter video game. After they played the game, we assessed three aggression-related outcome variables (aggressive behavior, aggressive-thought accessibility, and aggressive affect). Results showed strong evidence that adults with ASD, compared with typically developing adults, are not differentially affected by acute exposure to violent video games. Moreover, model comparisons provided modest evidence against any effect of violent game content whatsoever. Findings from this experiment suggest that societal concerns that exposure to violent games may have a unique effect on adults with autism are not supported by evidence.
机译:最近的大规模枪击事件激发了一些公众的想法,即接触暴力视频游戏可以对患有自闭症谱系障碍(ASD)的个人产生显着影响。但是,缺少支持或反对该主张的经验证据。为了解决此问题,我们分配了带有和不带有ASD的成年人玩定制的第一人称射击游戏的暴力版本或非暴力版本。在他们玩完游戏之后,我们评估了三个与侵略相关的结果变量(侵略行为,侵略思想的可及性和侵略性影响)。结果显示有力的证据表明,与通常发育的成年人相比,患有ASD的成年人不受暴力视频游戏急性暴露的不同影响。而且,模型比较为暴力游戏内容的任何影响提供了适度的证据。该实验的发现表明,社会上关于暴力游戏暴露可能对自闭症成年人产生独特影响的担忧没有证据支持。

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