首页> 外文期刊>Proceedings of the Workshop on Principles of Advanced and Distributed Simulation >USING IMPRECISE COMPUTATION FOR VIRTUAL AND CONSTRUCTIVE SIMULATIONS
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USING IMPRECISE COMPUTATION FOR VIRTUAL AND CONSTRUCTIVE SIMULATIONS

机译:使用精确计算进行虚拟和本构模拟

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摘要

In this work, we raise three critical questions that must be investigated to ameliorate composability of virtual simulation models and to enable adoption of systematic and stringent real-time techniques to enable more scalable simulation models for virtual and constructive simulation. The real-time techniques in question enable us to separate between policies and mechanisms and, thus, the simulation engine can decide dynamically how to run the simulation given the existing resources (e.g., processor) and the goals of the simulation (e.g., sufficient fidelity in terms of timing and accuracy). The three critical questions are: (i) how to design efficient and effective algorithms for making dynamic simulation model design decisions during simulation; (ii) how to map simulation entities (e.g., agents) into (real-time) tasks; and (iii) how to enable a divide and conquer approach to validating simulation models.
机译:在这项工作中,我们提出了三个必须解决的关键问题,以改善虚拟仿真模型的可组合性,并允许采用系统和严格的实时技术,从而为虚拟和构造仿真提供更多可扩展的仿真模型。所讨论的实时技术使我们能够在策略和机制之间进行区分,因此,在存在现有资源(例如,处理器)和模拟目标(例如,足够的保真度)的情况下,模拟引擎可以动态决定如何运行模拟在时间和准确性方面)。三个关键问题是:(i)如何设计有效的算法来在仿真过程中做出动态仿真模型设计决策; (ii)如何将模拟实体(例如代理)映射到(实时)任务中; (iii)如何实现分而治之的方法来验证仿真模型。

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