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首页> 外文期刊>Proceedings of the Institution of Mechanical Engineers, Part B. Journal of engineering manufacture >Algorithm for finding all k-nearest neighbours in three-dimensional scattered points and its application in reverse engineering
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Algorithm for finding all k-nearest neighbours in three-dimensional scattered points and its application in reverse engineering

机译:在三维散点中找到所有k最近邻的算法及其在逆向工程中的应用

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摘要

A fast and exact algorithm for computing the k-nearest neighbours, or k-closest points in terms of Euclidean distance, for all data in three-dimensional point clouds is presented that avoids using complicated Voronoi diagrams or Dirichlet tessellations. Experimental evidence suggests that the algorithm has a timing of O(n) for most practical values of k under the condition: k < 0.05n, where n is the number of three-dimensional points in the cloud. Case studies are presented to illustrate the robustness and efficiency of the method and a comparison is made to an existing exact method.
机译:提出了一种快速准确的算法,用于计算三维点云中的所有数据的k个最近邻,或以欧几里得距离表示的k个最近点,避免了使用复杂的Voronoi图或Dirichlet镶嵌。实验证据表明,在以下条件下,对于k的大多数实际值,该算法的计时为O(n):k <0.05n,其中n是云中三维点的数量。案例研究表明了该方法的鲁棒性和有效性,并与现有的精确方法进行了比较。

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