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Improved Dota2 lineup recommendation model based on a bidirectional LSTM

机译:基于双向LSTM改进的DOTA2阵容推荐模型

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摘要

In recent years, e-sports has rapidly developed, and the industry has produced large amounts of data with specifications, and these data are easily to be obtained. Due to the above characteristics, data mining and deep learning methods can be used to guide players and develop appropriate strategies to win games. As one of the world's most famous e-sports events, Dota2 has a large audience base and a good game system. A victory in a game is often associated with a hero's match, and players are often unable to pick the best lineup to compete. To solve this problem, in this paper, we present an improved bidirectional Long Short-Term Memory (LSTM) neural network model for Dota2 lineup recommendations. The model uses the Continuous Bag Of Words (CBOW) model in the Word2vec model to generate hero vectors. The CBOW model can predict the context of a word in a sentence. Accordingly, a word is transformed into a hero, a sentence into a lineup, and a word vector into a hero vector, the model applied in this article recommends the last hero according to the first four heroes selected first, thereby solving a series of recommendation problems.
机译:近年来,电子体育迅速发展,该行业已经生产了大量数据规格,这些数据很容易获得。由于上述特征,数据挖掘和深度学习方法可用于指导玩家并制定适当的策略来获胜游戏。作为世界上最着名的电子体育赛事之一,DOTA2拥有一个大型观众基地和一个好的游戏系统。游戏中的胜利往往与英雄的比赛相关,玩家往往无法挑选最佳竞争阵容。为了解决这个问题,在本文中,我们为DOTA2阵容建议提出了一种改进的双向短期内存(LSTM)神经网络模型。该模型使用Word2VEC模型中的连续单词(CBOW)模型来生成英雄矢量。 CBABE模型可以预测句子中单词的背景。因此,一个单词被转换为英雄,一个句子进入阵容,并将一个字向量进入英雄向量中,在本文中应用的模型推荐最后一个英雄根据第一个四个英雄,从而解决了一系列推荐问题。

著录项

  • 来源
    《Tsinghua Science and Technology》 |2020年第6期|712-720|共9页
  • 作者单位

    Henan Key Lab Big Data Anal & Proc Kaifeng 457004 Peoples R China|Henan Univ Inst Data & Knowledge Engn Kaifeng 475004 Peoples R China;

    Henan Univ Inst Data & Knowledge Engn Kaifeng 475004 Peoples R China|Natl Internet Emergency Ctr Zhengzhou 450000 Peoples R China;

    Henan Key Lab Big Data Anal & Proc Kaifeng 457004 Peoples R China|Henan Univ Inst Data & Knowledge Engn Kaifeng 475004 Peoples R China;

    Guangzhou Univ Cyberspace Inst Adv Technol Guangzhou 510006 Peoples R China;

    Temple Univ Dept Comp & Informat Sci Philadelphia PA 19122 USA;

    Guangzhou Univ Cyberspace Inst Adv Technol Guangzhou 510006 Peoples R China;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Word2vec; mutiplayer online battle arena games; Continuous Bag Of Words (CBOW) model; Long Short-Term Memory (LSTM);

    机译:Word2Vec;Mutiplayer在线战斗竞技场游戏;连续的单词(Cow)模型;长短期记忆(LSTM);

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