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首页> 外文期刊>IEEE Transactions on Games >Fammeal: A Gamified Mobile Application for Parents and Children to Help Healthcare Centers Treat Childhood Obesity
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Fammeal: A Gamified Mobile Application for Parents and Children to Help Healthcare Centers Treat Childhood Obesity

机译:Fammeal:用于父母和儿童的娱乐移动申请,以帮助医疗保健中心治疗儿童肥胖症

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摘要

Healthcare centers are ideal settings to identify and motivate parents to adhere to healthier lifestyles in order to reverse their child's excessive weight. However, such promotions are time- and resource-consuming, and primary health care needs new approaches to engage parents. In this article, we present an app for that purpose, with tailored recommendations for parents regarding young children's lifestyles (eating, drinking, moving, and sleeping habits) with gamification mechanics for parents, and a serious game for their children, aged 3–6 years. Healthcare center based questionnaires were used to assess parent's acceptance of the app. We also determined their enrollment and retention rates with a pilot study, in order to test the implementation of a randomized controlled trial (RCT) in the future (pilot trial registration: ClinicalTrials.gov NCT03881280). In the pilot study, we tested their engagement with the app during a four-week period through a monitoring website. In the acceptance test ( n = 13), parents rated the app a median score of seven on a ten-point scale. In the pilot study ( n = 21), all parents in the intervention group used the app. The retention rate was 71.4%. This study indicated some areas of improvement related to gaming mechanics in order to increase participation. Healthcare center's professionals and parents of children with overweight/obesity accepted this innovative approach. In addition, it is feasible to test its impact on children's lifestyle by conducting an RCT in the future.
机译:医疗保健中心是识别和激励父母遵守更健康的生活方式的理想环境,以扭转孩子的体重。然而,这种促销活动是时间和资源的消费,初级保健需要新的方法来吸引父母。在本文中,我们为此目的提供了一个应用程序,为父母提供了针对父母的父母的父母(饮食,移动和睡眠习惯)的父母为父母的娱乐机构,以及为孩子的严重比赛而定的父母,以及3-6岁年。基于医疗保健中心的问卷来评估父母对应用程序的接受。我们还通过试点研究确定了他们的入学和保留率,以测试未来随机对照试验(RCT)的实施(试验注册:ClinicalTrials.gov NCT0381280)。在试点研究中,我们通过监控网站在四周期内与应用程序进行了测试。在接受测试(<斜体XMLNS:MML =“http://www.w3.org/1998/math/mathml”xmlns:xlink =“http://www.w3.org/1999/xlink”> n < /斜体> = 13),父母在十分比例中评分应用程序的中位数七分。在试点研究中(<斜体XMLNS:MML =“http://www.w3.org/1998/math/mathml”xmlns:xlink =“http://www.w3.org/1999/xlink”> n < /斜体> = 21),干预组中的所有父母使用该应用程序。保留率为71.4%。本研究表明了一些与游戏机制相关的改进领域,以增加参与。医疗保健中心的专业人士和超重/肥胖的儿童的父母接受了这种创新方法。此外,通过在未来进行RCT,可以测试其对儿童生活方式的影响是可行的。

著录项

  • 来源
    《IEEE Transactions on Games》 |2020年第4期|351-360|共10页
  • 作者单位

    Faculty of Psychology and Educational Sciences and with the Center for Psychology University of Porto Porto Portugal;

    Faculty of Engineering University of Porto Porto Portugal;

    Faculty of Engineering University of Porto Porto Portugal;

    Department of Pediatrics Child Development and Rehabilitation Center Oregon Health & Science University Portland OR USA;

    Maia/Valongo Health Center Group Health Unit Viver Mais Maia Portugal;

    Maia/Valongo Health Center Group Health Unit Viver Mais Maia Portugal;

    Maia/Valongo Health Center Group Health Unit Íris Maia Portugal;

    Maia/Valongo Health Center Group Health Unit Viver Mais Maia Portugal;

    Faculty of Psychology and Educational Sciences and with the Center for Psychology University of Porto Porto Portugal;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Pediatrics; Games; Medical services; Monitoring; Urban areas; Respiratory system; Mobile applications;

    机译:儿科;游戏;医疗服务;监测;城市地区;呼吸系统;移动应用;

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