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Designing Interfaces 2

机译:设计界面2

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Patterns can help us be more efficient: know what look for, understand relationships, know what to do. In Designing interfaces, Jenifer Tidwell demonstrates how to make applications easy to use by designing them to be familiar. By knowing what users might expect from an application or interface, the designer can choose the appropriate idioms, controls, and patterns to produce a familiar look and feel, enabling users to apply their previous knowledge and experiences to an interface that is new and perhaps novel. Tidwell considers such idioms as forms, text editors, browsers, calendars, and spreadsheets. Among the controls she considers are auto-completion, fill-in-the-blanks, and illustrated choices. Much of the book is devoted to discussion and illustration of various patterns-solutions to common design problems, tailored to the situation at hand-to be used in design. The patterns are first defined and discussed, and each is illustrated by way of useful examples.
机译:模式可以帮助我们提高效率:知道要寻找的东西,了解人际关系,知道该怎么做。在设计界面中,Jenifer Tidwell展示了如何通过设计熟悉的应用程序来使其易于使用。通过了解用户对应用程序或界面的期望,设计人员可以选择适当的习惯用法,控件和模式来产生熟悉的外观和感觉,从而使用户能够将其先前的知识和经验应用于新的甚至新颖的界面。 Tidwell考虑了诸如表格,文本编辑器,浏览器,日历和电子表格之类的习惯用法。她考虑的控件包括自动完成,空白填充和插图选择。本书的大部分内容专门讨论和说明各种模式,这些都是针对常见设计问题的解决方案,这些解决方案是针对设计中要使用的实际情况而量身定制的。首先定义和讨论这些模式,并通过有用的示例对每个模式进行说明。

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