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Real Text in Virtual Worlds

机译:虚拟世界中的真实文本

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When studying existing virtual worlds, it is surprising to see how much written text they contain. Even the most "action-oriented" virtual worlds are forced to use text to express concepts such as location names, character names, and the representation of currency. Social networking worlds like Second Life have found text to be an indispensable part of the experience, from learning how to navigate to chatting with other users. If virtual worlds are founded on the promise of rich visual environments, why do they contain so much text? Because we have had the ability to write and read for thousands of years, it may be that nothing can take the place of written cues in the human experience. Written language is a mode of human communication buried deeper than many other representative media. We are mistaken if we look at the written document and believe that it is a relic likely to be left in the past. Text has persisted in all forms of information design, even as the World Wide Web was heralded as a mostly "visual" medium.
机译:在研究现有虚拟世界时,令人惊讶的是它们包含多少书面文字。即使是最“面向行动”的虚拟世界也被迫使用文本来表达概念,例如位置名称,字符名称和货币表示。从学习如何导航到与其他用户聊天,诸如Second Life之类的社交网络世界已经发现文本是体验中不可或缺的一部分。如果虚拟世界是建立在丰富的视觉环境的承诺之上的,那么为什么它们包含这么多的文字呢?因为我们拥有数千年的读写能力,所以在人类体验中可能没有任何东西可以代替书面提示。书面语言是比其他许多代表性媒体更深层次的人类交流方式。如果我们查看书面文件并认为它是过去可能遗留下来的遗物,那我们就错了。文本一直存在于所有形式的信息设计中,即使将万维网称为主要是“视觉”媒体也是如此。

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