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Live-action Communication Design: A Technical How-To Video Case Study

机译:实况交流设计:技术视频案例研究

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摘要

This case study is based on a research through design project (RTD) that focuses on a technical communication video of the live-action format. It investigates the usability and design-implications of a live-action how-to video, by means of analyzing user-centered data such as YouTube analytics data, usability, and comprehension assessments. In the study, four key live-action video affordances are identified: verifiability, comparability, record-ability, and visibility. The identification of these affordances when related to the users' assessments resulted in several design implementations that would warrant sought-for communication efficacies. Findings show that some assumed efficacies appear to be mitigated by the complexity and the density of the video information. One implication of this is that the implementation of conventional video editing techniques and the addition of on-screen text that serve to make content briefer and more concise into instructional live-action videos requires the technical communicator's careful consideration.
机译:该案例研究基于通过设计项目(RTD)进行的研究,该项目侧重于真人格式的技术交流视频。它通过分析以用户为中心的数据(例如YouTube分析数据,可用性和理解力评估)来调查实况操作视频的可用性和设计含义。在研究中,确定了四个关键的实况视频功能:可验证性,可比性,可记录性和可见性。当与用户的评估相关时,对这些能力的识别就导致了几种设计实现,这些设计保证了所寻求的通信效率。结果表明,视频信息的复杂性和密度似乎减轻了某些假定的效率。这意味着,常规视频编辑技术的实现以及屏幕上文本的添加(使内容更简短,更简练成教学实况视频)需要技术交流人员仔细考虑。

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