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Interactive Streaming of Panoramas and VR Worlds

机译:全景和VR世界的互动流

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摘要

Virtual reality (VR) has recently become a hot topic in the media industry. VR systems enable the user to navigate in real or virtual worlds. The dimensions of these worlds may range from 180° cylinders up to complete 360° spheres. Such systems require cameras that are able to capture these worlds and transmission systems, which enable users to view these worlds on their VR devices. Fraunhofer Heinrich-Hertz-Institute (HHI) has developed an interactive streaming system, which provides the highest quality and does not limit the image resolution either on the production or on the end device side. It consists of one or several omnidirectional cameras that can be placed in scenes such as sport stadiums, theaters, and fairs. In HHI's OmniCam360, there are 10 micro-HD cameras, delivering a 360° panorama of 10.000 x 1.920 pixels. As the data rate of such video is by far too high to be transmitted to an end device, three solutions to stream the content to end devices have been developed. A user can then interactively navigate in the panorama.
机译:虚拟现实(VR)最近已成为媒体行业的热门话题。 VR系统使用户能够在真实或虚拟世界中导航。这些世界的尺寸范围从180°圆柱体到完整的360°球体。这样的系统需要能够捕获这些世界的摄像机和传输系统,使用户能够在其VR设备上查看这些世界。 Fraunhofer Heinrich-Hertz-Institute(HHI)开发了一种交互式流系统,该系统提供最高质量,并且在生产或最终设备方面均不限制图像分辨率。它由一台或几台全向摄像机组成,可以放置在体育馆,剧院和集市等场景中。在HHI的OmniCam360中,有10个微型高清摄像机,可提供10.000 x 1.920像素的360°全景。由于这种视频的数据速率实在太高而无法发送到终端设备,因此已经开发了三种将内容流式传输到终端设备的解决方案。然后,用户可以在全景图中进行交互式导航。

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