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Inducing Student Interaction in a Virtual Environment

机译:在虚拟环境中诱导学生互动

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In this paper we are reporting on an experimental research study. The study employed a mixed teaching procedure {traditional classroom -face to face- and virtual classroom). The purpose of the study was to induce student interactions in a virtual environment. The aim was to develop a series of specific skills by means of collaborative online work including collective essays and digital presentations.rnWe used technological devices such as Virtual Learning Environment - VLE and Learning Management System - LMS, in order to develop a new learning interactive system. Different electronic communication tools (chat) were used as well as a working platform for collaboration online (Moodle platform). 68 undergraduate students participated in this study which was carried out using two groups, one with 35 and the other with 33 students. The results were evaluated on a scale based on seven performance levels (1- insufficient, 2- very low, 3- low, 4-average, 5- high, 6- very high and 7- excellent).rnThe students worked on collective essays in a Wiki platform. Dialogues to exchange opinions and points of view were carried out via chat. Each intervention of the students was recorded and measured in terms of the extent of their contributions (number of words). Qualitative aspects of the collective essays and the digital presentation were evaluated by a group of tutors-teachers.rnIn order to promote authentic or situated learning, students need to use a 3 phase process. During the first phase, each student selects a curricular topic of his/her interest. In the second phase, the student has to work on the same topic as a part of a team during which they have to prepare a thematic essay in the virtual classroom, using a real case study carrying out interviews. Finally, in the third phase, they have to work online in order to prepare the digital presentation.rnAll actions taken by students were recorded in the online environment. Additionally, we introduced regular questionnaires to gather further information. Such formative assessment is relatively difficult in a traditional classroom.rnWhen putting together all of the indicative data, over 90% of the students agreed that working on the collective essays was anrnenriching experience. They also liked the way the course developed, the dynamics in the virtual classroom, the teachers, and above all the fact that they had contact with a real case. 10% of the students expressed their disagreement with having to deliver reading reports via Internet. In general terms, the opinions expressed by the students were equally favorable. There are divided views on whether working online encourages better contributions. Another observation is that 56% used the telephone and 75% used Messenger, rather than the chat facility in the virtual classroom.rnIn order to appreciate the type of interaction pattern generated by each student in their teams, we summarized their performance in the figure below. The size of the diameter corresponds to the intensity of the performance, and the arrows indicate the technological resources used in order to interactions with peers.rnThe figure shows that there are good groups (for example: G11 and G13) which work together in harmonious interactions. In the bad groups (such as G1), there are striking differences where some members work hard while and others do not.rnThe results allowed us to see that there are differences between the cognitive and learning styles in the student groups. This may be due to interactive effects that respond better to the characteristics of idiosyncratic profiles of the students, as has been widely suggested in the literature as cognitive styles and learning styles.rnWe believe that learning style differences are, to a large extent, produced by teaching style patterns. The traditional educational model, by means of which students have been trained for many years, could be one reason that explains part of our findings. The teaching model is focused on th
机译:在本文中,我们正在报告一项实验研究。该研究采用了混合教学程序(传统教室-面对面和虚拟教室)。该研究的目的是在虚拟环境中诱导学生互动。目的是通过协作在线工作(包括集体论文和数字演示文稿)来开发一系列特定技能。我们使用了诸如虚拟学习环境-VLE和学习管理系统-LMS之类的技术设备,以开发新的学习互动系统。使用了不同的电子通信工具(聊天)以及在线协作工作平台(Moodle平台)。 68名大学生参加了这项研究,该研究分为两组,一组35人,另一组33人。在7个绩效水平的基础上对结果进行评估(1-不足,2-非常低,3-低,4-平均,5-高,6-非常高和7-极好)。学生参加集体论文在Wiki平台上。通过聊天进行了交换意见和观点的对话。记录学生的每次干预,并根据他们的贡献程度(单词数)进行衡量。一组导师-老师对集体论文和数字演示文稿的质量方面进行了评估。为了促进真实的学习或就地学习,学生需要使用三个阶段的过程。在第一阶段,每个学生都选择自己感兴趣的课程主题。在第二阶段,学生必须作为团队的一部分来处理同一主题,在此期间,他们必须使用进行访谈的真实案例研究,在虚拟教室中准备主题论文。最后,在第三阶段中,他们必须在线工作才能准备数字演示文稿。学生的所有动作都记录在在线环境中。此外,我们引入了常规调查表以收集更多信息。在传统的课堂上,这种形成性的评估相对困难。在汇总所有指示性数据时,超过90%的学生认为从事集体论文工作可以丰富经验。他们还喜欢课程的开发方式,虚拟教室中的动态,老师,尤其是他们与实际案例有联系。 10%的学生表示不同意必须通过Internet提交阅读报告。总体而言,学生们表达的意见是同样有利的。关于在线工作是否鼓励更好的贡献,存在不同的看法。另一个观察结果是56%的人使用电话,而75%的人使用Messenger,而不是虚拟教室中的聊天设施。为了了解每个学生团队中产生的互动模式的类型,我们在下图中总结了他们的表现。直径的大小与演奏的强度相对应,箭头表示与同伴进行交互所使用的技术资源。rn该图显示,有一些良好的组(例如:G11和G13)在和谐的交互中一起工作。在不良群体(例如G1)中,存在一些明显的差异,有些成员努力工作而其他成员则不努力。结果使我们看到,学生群体的认知和学习风格之间存在差异。这可能是由于互动效应更好地回应了学生的特质特征,正如在文献中广泛提出的认知风格和学习风格一样。我们认为学习风格的差异在很大程度上是由教学风格模式。对学生进行了多年培训的传统教育模式可能是解释我们部分发现的原因之一。教学模式着重于

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