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The Serious Business of Play

机译:认真对待游戏

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摘要

Some children gain pleasure from climbing trees, some spend hours with building bricks, and others enjoy pretending to be doctors or musicians. In Play, Playfulness, Creativity and Innovation, Patrick Bateson and Paul Martin argue that all of these play activities have in common the generation of novel combinations of actions or thoughts and that early play experiences promote creativity in later life. The authors (behavioral biologists at the University of Cambridge) draw on seemingly disparate literatures on play behavior in nonhuman animals; innovation in the human workplace; and the links among drugs, dreams, and creativity to argue that play is intricately linked to our ability to generate creative solutions to novel problems. The implications of the links between play and creativity apparently extend beyond any personal enjoyment that individuals might gain, as creative ideas that are adopted and implemented by others can have substantial impact on the direction of evolution. Play is therefore a most serious-minded activity.
机译:一些孩子会从爬树中获得乐趣,一些孩子会花一些时间在砌砖上,而另一些孩子则假装自己当医生或音乐家。帕特里克·贝特森(Patrick Bateson)和保罗·马丁(Paul Martin)在《游戏,嬉戏,创造力和创新》一书中指出,所有这些游戏活动共同产生了行为或思想的新颖组合,而早期的游戏体验则促进了以后的生活。作者(剑桥大学的行为生物学家)借鉴了关于非人类动物游戏行为的看似迥异的文献。人类工作场所的创新;以及毒品,梦想和创造力之间的联系,证明游戏是与我们为新颖问题产生创造性解决方案的能力紧密联系在一起的。游戏和创造力之间的联系的含义显然超出了个人可能会获得的任何个人享受,因为他人采用和实施的创造力思想可能对进化的方向产生重大影响。因此,游戏是最认真的活动。

著录项

  • 来源
    《Science》 |2013年第6159期|694-694|共1页
  • 作者

    Gillian R. Brown;

  • 作者单位

    School of Psychology and Neuro-science, University of St Andrews, St Mary's Quad, South Street, St Andrews, Fife KY16 9JP, UK;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);美国《生物学医学文摘》(MEDLINE);美国《化学文摘》(CA);
  • 原文格式 PDF
  • 正文语种 eng
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