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Using participant-created comics as a research method

机译:使用参与者创建的漫画作为研究方法

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摘要

Purpose - The purpose of this paper is to explore the potential of participant-created comics as a research method through a project to investigate the life stories of British-Bangladeshi women. Design/methodology/approach - The author worked with a group of ten women through a series of workshops exploring their personal and community histories. Each of the women produced a digital comic that represented her story using text in any languages, photographs and drawings. Findings - The experiences of the Graphic Lives project suggest there is considerable unexplored potential for the use of comics creation as a research method when working with community groups that may be considered "hard-to-reach". A crucial difference between the comics created for the Graphic Lives project when compared to many other visual methods is that they do not seek or attempt to represent a verifiable truth. The project acknowledged and accepted the presence of fictional elements of autobiography and the difficulty in drawing boundaries between fiction and non-fiction. Indeed, this was seen as a strength of the stories as the use of imaginary elements offered participants a way to express emotional truths that they may otherwise have found difficult to convey. Research limitations/implications - Whilst interviewing participants could be one way to analyse participant-created comics in certain circumstances, this should not simply be the default. In the Graphic Lives project, it was important to accept that participants had already voiced their story in a certain way - using words and images - during the creative process. The project needed to accept and respect their voices as they had chosen to present them and not expect the participants to transform this into something that was more aligned with what the researcher might want to hear. A limitation of this method is the time and resourcing required to undertake such a programme of in-depth work, in addition to the need for close collaboration with community partners. Practical implications - The paper questions the appropriateness of research interviews when working with many "marginalised" groups. It suggests that alternative methods, such as the comics creation method described, may be a more effective way to engage "hard-to-reach" groups in research. Social implications - This research has implications for the involvement of groups who, for a variety of reasons, are often excluded from research. It outlines a method that may be more socially acceptable than more established methods such as interviewing for some groups. Originality/value - To date, exploration of the potential of comics as method of participatory knowledge construction has been limited. In addition, the use of comics to engage communities in research, especially adult groups who may be more reluctant to participate via traditional research methods, has received relatively little attention. This paper addresses these issues through a discussion of the use of comics creation as the research method adopted in a project working with a group of British-Bangladeshi women in the UK.
机译:目的 - 本文的目的是探讨参与者创建的漫画的潜力,作为通过项目来调查英国孟加拉国女性的生活故事。设计/方法/方法 - 作者通过一系列探索其个人和社区历史的一系列研讨会与一组十名妇女合作。每个女性都制作了一种数字漫画,它代表了使用任何语言,照片和图纸中的文本的故事。调查结果 - 图形生活项目的经验表明,在与可被视为“难以触及”的社区团体时,使用漫画创建作为研究方法存在相当大的未开发潜力。与许多其他视觉方法相比,为图形生命项目创建的漫画之间的一个关键差异是他们不寻求或企图代表可验证的真理。该项目承认并接受了自传的虚构元素的存在,以及虚构与非小说之间的界限的难度。事实上,这被视为故事的力量,因为使用虚构元素提供了参与者,以便表达他们可能发现难以传达的情绪真理。研究限制/含义 - 虽然访谈参与者可以在某些情况下分析参与者创造的漫画的一种方法,但这不应该是默认值。在图形生命项目中,重要的是接受参与者已经在某种方式上表达了他们的故事 - 在创造性过程中使用单词和图像。该项目需要接受并尊重他们的声音,因为他们选择展示他们,而不是希望参与者将其转化为与研究人员可能想要的东西更加对齐的东西。这种方法的限制是在需要与社区合作伙伴密切合作的需要之外,在进行这种深入工作方案所需的时间和资源。实际意义 - 用许多“边缘化”群体时,论文问题研究面试的适当性。它表明,诸如描述的漫画创建方法的替代方法可能是参与研究中的“难以达到”的群体的更有效的方法。社会影响 - 这项研究对群体的参与有影响,由于各种原因,通常被排除在研究之外。它概述了一种比更多既定方法更为社会可接受的方法,例如对某些群体进行面试。原创性/值 - 迄今为止,作为参与式知识建设方法的兴趣探讨已经有限。此外,使用漫画来参与研究中的社区,尤其是通过传统研究方法更不愿意参加的成年团体,受到相对较少的关注。本文通过讨论使用漫画创建作为与英国一群英邦孟加拉国妇女合作的项目采用的研究方法讨论了这些问题。

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