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Project Is as Project Does: Emerging Microactivities and Play Ontology

机译:项目就像项目一样:新兴的微活动和游戏本体

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The purpose of the article is to further develop the processual approach in project management theorizing. The article introduces Gadamer's (2004) play ontology as a novel perspective used to describe microactivities in a project environment. Play ontology refers to the back-and-forth movements of seemingly mundane microactivities as they unfold during a project. The findings of the study suggest that sensitivity to the microactivities allows considering dissonant or indecisive events as vital and constructive project elements. Play ontology offers new ways for conceptualizing a project as a process: as something that emerges through practical activities as a dynamic and complex phenomenon.
机译:本文的目的是进一步开发项目管理理论化中的过程方法。本文介绍了Gadamer(2004)的游戏本体,将其作为一种新颖的观点来描述项目环境中的微活动。游戏本体是指看似平凡的微活动在项目中进行的来回运动。该研究的发现表明,对微活动的敏感性允许将不和谐或优柔寡断的事件视为至关重要和建设性的项目要素。游戏本体提供了一种将项目概念化为过程的新方法:通过实际活动出现的一种动态而复杂的现象。

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