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首页> 外文期刊>Proceedings of the Institution of Mechanical Engineers >A simulation environment for path and image generation in an aerial single-camera vision system
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A simulation environment for path and image generation in an aerial single-camera vision system

机译:航空单机视觉系统中用于路径和图像生成的仿真环境

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This work describes the essential tools and architecture of a simulation environment, which could help enhance general aviation training as well as safety issues, especially while dealing with flights over unfamiliar environments. It also describes how the authors could effectively generate any desired flight path and its associated surrounding images through implementing a virtual single camera with simultaneous localization and mapping (monocular simultaneous localization and mapping) techniques. The overall package enjoys an aerial three-dimensional (3D)/graphical engine integrated with a full six-degrees-of-freedom aircraft dynamics, which serves as its trajectory generator, together with a real-time waypoint navigation system (WNS). The graphical engine accumulates real-time images generated through a virtual camera installed on the aerial vehicle. The authors effectively exploit C++, high-level Shader language, as well as JSBSim to develop and integrate components of the package. They also bring JSBSim in their in-house graphical core to develop the necessary autopilot commands while using WNS for managing the generation of the desired flight routes and their associated states of the vehicle. Different case studies indicate that the developed environment could enhance safety through effective pre-flight briefing for either flight testing with a new aircraft or flying a known aircraft over unfamiliar terrains. The system is quite suitable for flying at low- to medium-speed aircraft, whereas further enhancement seems necessary for high-speed ones.
机译:这项工作描述了模拟环境的基本工具和体系结构,可以帮助增强通用航空培训以及安全性问题,尤其是在处理不熟悉的环境中的飞行时。它还描述了作者如何通过使用具有同时定位和制图(单目同时定位和制图)技术的虚拟单相机有效地生成任何所需的飞行路径及其相关的周围图像。整个套件配备了一个航空三维(3D)/图形引擎,该引擎集成了完整的六自由度飞机动力学,并用作其轨迹生成器以及实时航点导航系统(WNS)。图形引擎累积通过安装在飞行器上的虚拟摄像机生成的实时图像。作者有效地利用C ++,高级Shader语言以及JSBSim来开发和集成该软件包的组件。他们还将JSBSim引入其内部图形核心,以开发必要的自动驾驶命令,同时使用WNS来管理所需飞行路线的生成及其车辆的相关状态。不同的案例研究表明,发达的环境可以通过有效的飞行前简报(用于使用新飞机进行飞行测试或在不熟悉的地形上飞行已知飞机)来提高安全性。该系统非常适合在中低速飞机上飞行,而高速飞机似乎需要进一步增强。

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