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Presence and the utility of audio spatialization

机译:音频空间化的存在及其实用性

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The primary concern of this paper is whether the utility of audio spatialization, as opposed to the fidelity of audio spatialization, impacts presence. An experiment is reported that investigates the presence-performance relationship by decoupling spatial audio fidelity (realism) from task performance by varying the spatial fidelity of the audio independently of its relevance to performance on the search task that subjects were to perform. This was achieved by having conditions in which subjects searched for a music-playing radio (an active sound source) and having conditions in which the playing radio would be stationary (a passive sound source) while subjects searched for some other object. Independent of this, the music emitted by the radio would be either fully spatialized or directional but nonattenuated.Findings include that for subjects searching for the active sound source, being supplied only nonattenuated audio was detrimental to performance. Even so, this group of subjects consistently had the largest increase in presence scores over the baseline experiment. Further, the Witmer and Singer (1998) presence questionnaire was more sensitive to whether the audio source was active or not, while the presence questionnaire used by Slater and coworkers (see Tromp et al., 1998) was more sensitive to whether audio was fully spatialized or not. Finally, having the sound source active positively impacts the assessment of the audio while negatively impacting subjects' assessment of the visuals.
机译:本文的主要关注点是音频空间化的实用性(与音频空间化的保真度相反)是否会影响存在。据报道,通过改变音频的空间保真度而将空间音频保真度(现实性)与任务表现脱钩,从而研究了存在与表现之间的关系,方法是独立于音频的空间保真度与对象要执行的搜索任务的性能相关性。这是通过以下条件实现的:受试者在其中搜索音乐播放收音机(有源声源),并且在受试者在搜索其他物体时具有播放收音机处于静止状态(无源声源)。与此无关,收音机发出的音乐将是完全空间化的或定向的,但不会衰减。查找结果包括对象搜索主动声源的情况,仅提供未衰减的音频会损害演奏性能。即便如此,这组受试者始终比基线实验的在场分数增幅最大。此外,Witmer and Singer(1998)的在场问卷对音频源是否处于活动状态更为敏感,而Slater和同事使用的在场问卷(参见Tromp等人,1998)对音频是否完全敏感。是否空间化。最后,使声源活跃对音频的评估有积极的影响,而对对象对视觉的评估则有不利的影响。

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